Cities: Skylines

Cities: Skylines

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Animated Waterfall
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Assets: Prop
File Size
Posted
Updated
15.433 MB
24 Apr, 2020 @ 2:35am
27 Apr, 2020 @ 9:59pm
2 Change Notes ( view )

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Animated Waterfall

In 2 collections by Ryuichi Kaminogi
Kaminogi's Japanese Assets
102 items
Japan Part 2
976 items
Description
Let's get a feel for nature.
By using Procedural Objects to change the size, you can create a wider range of waterfalls.

Due to the AnimUV specification in the game, the waterfall stops in the distant view. By using the Ultimate Level Of Detail, you can make it look like it's moving even in the distant view.

Specifications
1. Animated Waterfall Regular
2. Animated Waterfall Triangle
3. Animated Waterfall Tiny
4. Animated Waterfall Riffles A
5. Animated Waterfall Riffles B

Type: 5 Props
Tris : Main(LOD) 2560(160)-40(20)
Textures: 1024x1024(256x256)

* Loading Screen Mod ready

About the production request

I can accept asset request with commissions. You can request trains, buildings and props.
Please contact me on discord, twitter or steam for details. I don't accept unpaid asset request.

Donations
If you like this work, please consider donating to me by the author.

*Steam Gift → kaminogi_works
*Amazon gift certificate → amazon-gift@kaminogi.jp
*Support on Youtube → https://www.youtube.com/channel/UCf4FNV0ZYHVV3IgYspBQKOA/join
96 Comments
sanyu321 11 Sep, 2023 @ 6:35pm 
I was surprised to find that it still has the water movement effect even without using AnimUV. I think I can uninstall AnimUV now.
John McCreedy 19 Mar, 2023 @ 5:55am 
Any chance of updating this so it no longer needs AnimUV Params which is obsolete now, please? I like this asset but really don't want another mod used only for one asset.
phurst1com 27 Nov, 2022 @ 11:27am 
I haven't tried this model yet, but if it works, it is one of the best I've seen on here. P.H.
LemonsterOG 17 Oct, 2022 @ 10:36am 
@Ryuichi Kaminogi -- Any chance you'll be updating this waterfall asset to use the newer AnimUV Shader?

The AnimUV Params mod that's a requirement of your asset has issues, as explained by @Chamëleon on that mod's page:

Chamëleon TBN Jun 9 @ 9:21am
- Users are reporting issues:
* Flickering or disappearing buildings.
- Abandoned. Future updates are unlikely.
- This mod is only needed if you use props that explicitly require it. Newer props that
use an AnimUV shader probably don't need the mod.
这个名字 12 Apr, 2022 @ 3:32pm 
牛逼啊:steamthumbsup:
Arcano[ITA] 4 Mar, 2022 @ 6:16am 
this mod. can raise the water level in a lake and create a river?
Elder Brother 23 Jan, 2022 @ 7:39am 
Can we get an update to this please? I went to get the Required Item: AnimUV Params and the page states:

While previously created props still require the AnimUV Params mod, a new method for saving shader parameters by boformer has removed the requirement for a mod.

See the AnimUV Shader article: https://cslmodding.info/shader/animuv/


If I can do without an additional mod that'd be great.

Thanks!
Shane_UK10 17 Jan, 2022 @ 2:02am 
I love the video. I won't use the asset myself (because I don't have waterfalls) but it is such a cool thing!
Alpine Womble 7 Jan, 2022 @ 8:12pm 
The creator said use procedural objects. ie turn them into PO's. Then you can make them any size you like, rotate, stretch, squish whatever, you can even change their colour. Also make sure you have PO's set on the 'move it' mod and you can select them and manipulate using that.

An ABILITY TO READ is also a great MOD !!

I have used these and one is now 70 high and about 10 wide, I'd say thats pretty big.
developher.net 23 Nov, 2021 @ 3:56pm 
Once you've placed this asset, it's impossible to select so it can be modified with procedural objects. Kinda makes this useless because the assets are so incredibly tiny.