Garry's Mod

Garry's Mod

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Debiddo's Shared Materials
   
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Content Type: Addon
Addon Type: Effects
Addon Tags: Build, Scenic
Filstørrelse:
Offentliggjort:
Opdateret:
19.907 MB
5. maj 2020 kl. 11:19
12. dec. 2024 kl. 1:43
42 ændringsbemærkninger ( vis )

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Debiddo's Shared Materials

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Beskrivelse
This is a set of $lightwarptextures and also generic $bumpmap and $phong used by alot of generic models. Most of this files are created by me and some directly ported from Source Filmmaker and this.

With this you can create different Cel Shading[en.wikipedia.org] and illumination rules.
The purpose of an Addon like this is for developers/modders have a bunch of common files to use, a base of file formats, and who knows... an less overhead time looking for the exactly same file multiple times in different directories.

The content list can be found list here
Be welcome to unpack and edit as you want in your projects... If you want be a contributor to this addon, send me pm or open a discussion in this same Addon. Just don't reupload it, cause you break the addon purpose.

GitHub (dev)[github.com]
You will need this for most my Addons work correctly.
6 kommentarer
Tonystarman 22. mar. 2024 kl. 7:29 
I guess that probably why these Facepunch's messed up these steam workshop. Uh...man!
Debiddo  [ophavsmand] 22. mar. 2024 kl. 7:25 
yep, definitely Facepunch's fault
fixed accordly the changes
XmegaaAAa 14. mar. 2024 kl. 3:20 
I'm having the exact same error as well.
Tonystarman 13. mar. 2024 kl. 12:34 
@Debiddo, Hello! I'm getting an error due of Garry's Mod updates on March 13th. Here a error console I found.

[Debiddo's Shared Materials] bad argument #5 to CreateConVar (number expected, got string)
1. unknown - lua/autorun/_0x6c6f61646572.lua:19
[Debiddo's Shared Materials] bad argument #6 to CreateConVar (number expected, got string)
1. unknown - lua/autorun/_0x6c6f61646572.lua:19
Debiddo  [ophavsmand] 9. juni 2022 kl. 19:12 
Hi 🤟🏻☯️Angela☯️🐾 ,
This addon is for modders that need presets for materials, composed of textures that by warp light under shadermodel 2.0 (SM2.0) or higher aim to a NPR-like [github.com] behaviour.
Also fix serve as healing patch and sample for their material workflows.
Personally I made of this addon as mandatory for most of my addons, and without it they'll not render, be a missing texture checkbox or even a wireframe only.

At user level, you can create your own materials and use Sub Material Tool to apply your created materials to any model.
❄️Angelika -💜 8. juni 2022 kl. 12:29 
No estaría entendiendo el mod