Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Para Bellum - Factions
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Tags: mod, Campaign
File Size
Posted
Updated
157.095 MB
11 May, 2020 @ 5:25am
22 Dec, 2023 @ 4:45pm
20 Change Notes ( view )

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Para Bellum - Factions

In 1 collection by AveMetal
Para Bellum - Official Mods Collection
11 items
Description
Si vis pacem, para bellum.
If you want peace, prepare for war.

This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience.

Para Bellum - Steam group
Para Bellum - Discord server[discord.gg]
Para Bellum - Official Mods Collection
Para Bellum submods & Compatible mods
FAQ for Para Bellum

Para Bellum - Factions
This mod unlocks the 393 factions of the game, with family trees:

Grand campaign: 4 TPY and 114 factions to choose
Imperator Augustus: 75
Empire Divided: 57
Rise of the Republic: 44
Caesar in Gaul: 47
Hannibal at the Gates: 35
Wrath of Sparta: 21

Note: To choose DLC factions you need to own that DLC.

- Walls for Rhodes, Syracuse, Lilybaeum, Numantia, Jerusalem, Tyros, Nemossos, Palmyra and Arse. These cities preserve their original resources, but don´t show the walls on the GC map.
- More historically accurate GC borders for Carthage, Lybia, Egypt, Cyrenaica, Cyprus, Sardes, Galatia, Seleucids and Media.
- New initial armies compositions for GC factions.

Installation instructions
Subscribe and place the different parts of the mod in alphabetical order in the Mod Manager:

1. Para Bellum - Campaign (includes specific instructions and translation files)
2. Para Bellum - Combat
3. Para Bellum - Effects (includes specific instructions)
4. Para Bellum - Factions
5. Para Bellum - Interface
6. Para Bellum - Population (includes specific instructions)
7. Para Bellum - Units (requires the other Para Bellum - Units parts)
8. Para Bellum - Units II (requires the other Para Bellum - Units parts)
9. Para Bellum - Units III (requires the other Para Bellum - Units parts)
10. Para Bellum - Weather (includes specific instructions)

Though I recommend to use all the modules together, they can work separately so you can apply what you want, but keeping the order regardless of the number of subscribed parts.

Compatibility
Even though Para Bellum is designed in a modular way which facilitates compatibility, each part is independent and is specifically designed to work together with the other mods of the collection. Please note that Para Bellum includes lots of new tables and thousands of new entries, and if combined with other mods of the same type or that share content, it will be overwritten and will mess up proper functioning although the game runs apparently fine. Therefore, I only bring support for the mods included in the Para Bellum Official Mods and the Submods and compatible mods Collections that you can find above in the description.

- Multiplayer compatibility only if both players have exactly the same contents (mods and/or GEMFX installed and subscribed). Also the Para Bellum Multiplayer patch is highly recommended (contained in the Para Bellum submods Collection).

- Compatible with all DLC campaigns and contents.

- Ancestral Update (Patch 20) compatible.

Credits and acknowledgments
This mod would have not been possible without the modders who very kindly gave me permission to use their terrific content in this project. My sincerest thanks and appreciation of incredible hours of hard work and dedication, goes to:

Nor Dogroth: Nordo's Faction Unlockers - All factions playable, Imperator Augustus, Caesar in Gaul, Wrath of Sparta
Serchant: Empire Divided All Factions Playable and Hannibal At The Gates Faction Unlocker
ToonTotalWar: Rise of the Republic - All Factions Playable


Do you like the mod? Ratings help people find this content.
If you have any comments or suggestions, you are welcome.

Support
If you appreciate my mods, you can support my developments at:

[ko-fi.com]
123 Comments
Snoozy 26 Jun @ 2:51pm 
this mod causes some generals in the divided empire campaing to have no body. Like they have armor but no body inside of the armor lol. like invisible faces in armor
Hattori Hanzo 2 Apr @ 8:30am 
why do a bunch of settlements not have garrisons (for example syracuse and lilybaeum)
ERaZooL 30 Dec, 2024 @ 12:18pm 
Hello, I play this mod together with Radius, everything seems to work, there are no crashes or lags, but for some reason the Etruscan League does not have new units that Radius adds, while other factions have no problems with this, in the same Dawn of the Republic campaign, the Etruscans have units available. I will say right away that everything worked fine before. Could you give me some hint on this matter. I apologize for my English, I wrote through a translator.
JHarden81 24 Dec, 2024 @ 2:41am 
why does egypt have the territory of ephesus with this mod?
[Hooligans] aleex 6 Jan, 2024 @ 8:47am 
Big company - Odrysian kingdom, impossible to hire "Thracian Nobles" barb_artisan_bronze_4, Makes it possible to hire heavy spearmen, but they are initially located in ordinary settlements as another initial militia.
also impossible to hire Cel_Tribal_Warriors, although they were added to quick battles.
roxyfish 11 Nov, 2023 @ 7:38am 
I wanted
report a bug regarding carthage I noticed that using this mod in some cities like lilibeum or arse and perhaps others of this faction the garrison is missing
Doomed World 8 Oct, 2023 @ 9:04pm 
cause alot of factions have %\+n% instead of showing how much the bonus is
Doomed World 8 Oct, 2023 @ 9:03pm 
Is the collection version of this up to date?
AveMetal  [author] 21 Sep, 2023 @ 1:08pm 
Para Bellum - Factions update:

- GC faction groups revised for more historical accuracy: Pergamon is now included into the Successor Kingdoms and Trapezos to the Black Sea Colonies.
天使 8 Aug, 2023 @ 6:28am 
Ya hice pruebas en Chino, Español, Ingles y Alemán y el problema sigue. Abrí el archivo y parece que el problema reside en la sección db. Te lo dejo para que revises bro, ya que no solo es con Etruria con muchas otras facciones pasa.