Stellaris

Stellaris

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Workshop: OldEnt's mods for Stellaris
   
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Description
Mods made or maintained by me

For copies of mods for previous Stellaris versions and no longer updated mods of mine see here.
Items (11)
Aggressive Crisis Engine
Created by OldEnt
Aggressive Crisis Engine (ACE, ACEMOD) is a collaborative Stellaris mod with new crisis AI and a great amount of crisis improvements. a.k.a. crisis is fixed --- Save compatible. --- I am stepping back from modding. If anyone wishes to take it over I highly...
Void Dwellers Expanded 3+
Created by OldEnt
Convert your habitats to Foundry, Industrial, Research, Fortress, Bureaucratic, Refinery, Trade, Mining, Generator, Farming, Sanctuary or Storage arcologies. Habitat Captains (and gestalt equivalent) increase unity output scaling with numbers. ---------- A...
Habitat AI colonisation fix
Created by OldEnt
Colonises habitats AI is unable to. This mod addresses a long-standing bug of AI being unable to colonise its own habitats. It will check annually for an uncolonised Orbital Habitat, Ring World section, Planetary Habitat, Dyson Swarm habitat or Planetary S...
Resettle Colony
Created by OldEnt
Adds planetary decision which moves all pops out of the planet with one click. Demotes pops, all languages supported. Resettlement is free and spreads pops evenly between all suitable planets....
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 4.*.*. Backwards compatible with 3.* and most of 2.*. Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting...
~ StarNet AI
Created by salvor
Small announcement Heavily recommend trying another AI mod, Startech. It's more science-oriented and, I believe, will provide more fun experience for most players. Description This mod intends to create an action-packed experience with AI not only being ab...
StarTech AI
Created by salvor
This is a fork of another AI mod, Starnet AI that is intended to create the galaxy filled with progress, expansion and technology. This mod will improve AI economy, technological choices, ship design and everything I was able to find to be moddable. The in...
! Starnet for NSC3
Created by salvor
Mod is for 3.12. Don't use with other versions of the game This is a mod which intends to make my AI mod, Starnet AI work better with NSC2 (New Ship Classes and more). It also works with starnet's fork, Startech. It requires NSC2 and Starnet to function (d...
~ StarNet Friendship Patch
Created by salvor
This is a submod of my AI mod, Starnet. It also works with another AI mod of mine, Startech. This mod was made before startech existed, and it will always remain compatible with both starnet and startech, but it works much better with startech since AI emp...
StarNet Mixed Fleet
Created by salvor
This mod is an optional add-on to my AI mod, Starnet. It will also work with fork of it, Startech. By default, Starnet/Startech are trying to build what, I believe, is the most efficient AI fleet composition. Unfortunately this has some side-effects in tha...
KACE: Katzenartig ACE debug
Created by OldEnt
Aggressive Crisis Engine AI support for Katzenartig Empire from Gigastrucural Engineering and More. This is a dev version which will be deleted at one point. Do not use for playthroughs. Load order: 1. Gigastructural Engineering 2. this mod Aggressive Cris...