Space Engineers

Space Engineers

51 valoraciones
Gyroscope +100000% (MultiLang+27)
   
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Type: Mod
Mod category: Block, Other
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Publicado el
Actualizado el
540.095 KB
13 JUL 2020 a las 7:12 a. m.
14 SEP 2022 a las 12:11 p. m.
12 notas sobre cambios ( ver )

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Gyroscope +100000% (MultiLang+27)

Descripción
This adds a new Gyroscope with 100000% more POWER!

Ressource, and Power its same in my other mod (+1000%).


2022-02-19 Update:
Targeting Group added
Progression added
New icon
Removed all components, make it to default and add a new component module for building

Multilanguage now! In 27 Languages available!! 😄
28 comentarios
Neratex 22 JUL 2024 a las 7:14 a. m. 
I am trying to move a ship with a mass of 582.000.000, this mod is a godsend! thank you.
Prof.Liebstrumpf  [autor] 14 JUL 2024 a las 1:51 a. m. 
And next build is a Halo Ring around the planet ^^
only1tiberious 14 JUL 2024 a las 1:46 a. m. 
not exactly, I could do a 1:1 executor but I'm not necessarily in the mood to do so. https://steamhost.cn/steamcommunity_com/profiles/76561199229649571/screenshots/ This is the ship I'm talking about.
Prof.Liebstrumpf  [autor] 14 JUL 2024 a las 12:45 a. m. 
Dude wtf.. Next build will be the death star? xD
only1tiberious 13 JUL 2024 a las 6:13 p. m. 
what I did to solve this is divide the ship into subgrids and use an optimization mod, by doing this I was able to create a fully mobile 32km wide 13km long ship.
Ulrich_Von_Jungingen 24 JUN 2024 a las 4:05 a. m. 
Oh my god you saved my bacon. After dropping 3500 gyros and adding 175000 pcu I didn't allow for to get this massive pile of lag moving, this mod salvaged my build with I think 25 gyros. Have a favourite.
Prof.Liebstrumpf  [autor] 24 MAR 2024 a las 12:46 a. m. 
No i think i don't do a stronger one. SE has a bug with higher values. Too many of them and your ship don't move. You will never make a megaship moveable of it, because of the high mass that exceeds the limits of the game. ^^

You're not the only one with this problem.

(I think KeenSWH use unsigned values. This reduces the high value BY HALF and explains why a value above the half is reversed and the ships don't move anymore.)
Blitzkrieg762 23 MAR 2024 a las 4:13 p. m. 
Hello any chance for a 1 million % gyro. Making a super heavy capital ship that is a very big performance hog because of repeat blocks.
Commander Beaver 1 FEB 2024 a las 1:23 p. m. 
Are you able to make a Gyro +10000?
Abacus 27 JUL 2023 a las 2:42 p. m. 
This looks like it could help me. Currently have 300 gyros on my WIP ship and it barely moves. Will try this out to see if it will save me a lot of space and power needs compared to 300 gyros.