Black Mesa

Black Mesa

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HD Pack Styled Sleeves v2.0
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Tags: hands, arms, sleeves, hev
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116.474 MB
18. aug. 2020 kl. 18:48
1 ændringsbemærkning ( vis )

Abonner for at downloade
HD Pack Styled Sleeves v2.0

Beskrivelse
NOTE:
This mod is technically compatible with Black Mesa v1.0, but is currently broken for some users beyond my control due to the way Black Mesa handles custom content. It will be fixed as soon as the Workshop isn't anti-modding. Sorry for the wait, guys!

A replacement for the sleeves of the HEV Suit designed similarly to the ones featured in Half-Life's HD Pack. I didn't much care for Black Mesa's design, so I've created my own. Sleeve model & textures are my work, the hand itself is currently the stock BM.

Known Issues:
  • Shotgun isn't working. I believe this is an error with BM's Workshop, as it functions correctly when mounted.
  • Totally incompatible with any other viewmodel (weapon, arm, etc.) addon without a compatibility patch for the specific addon. This is a limitation with Black Mesa's viewmodel system.
103 kommentarer
Akhult2 26. dec. 2024 kl. 11:56 
do you have to put in custom folder
joel 29. nov. 2024 kl. 7:55 
only the glock viewmodel hands work for me
Delamortes 6. aug. 2024 kl. 7:16 
The sleeves works with every weapon except the glock for me.
GrrChinmanLarge 23. feb. 2024 kl. 20:17 
Big improvment! Awesome work!
Hen 24. dec. 2023 kl. 12:57 
they look great wish i knew how to merge mods though :/
C1TY™ 9. feb. 2023 kl. 7:49 
are you planning to add your HD Pack Styled Sleeves v2.0's model and xen hands?
Noodle 20. dec. 2022 kl. 16:40 
i'm doing a black mesa weapon pack, can you give me permission to use this arm model in my mod ?
Chris 💞  [ophavsmand] 3. aug. 2022 kl. 21:52 
No. You can manually merge the mods yourself but I'm not gonna provide support on how to do that.
CaptainofPie 3. aug. 2022 kl. 21:13 
is there a way to make this work with weapon mods?
Chris 💞  [ophavsmand] 25. juni 2022 kl. 23:37 
Correct, in Black Mesa the model and arms are in the same file. If it only changes the texture (like my ReGlock) then it'll work, but if there's any custom model/animation then it's incompatible.