Sid Meier's Civilization VI

Sid Meier's Civilization VI

7,687 ratings
GoldenAge - Brave New World
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File Size
Posted
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145.753 MB
25 Aug, 2020 @ 1:51pm
29 May @ 3:14am
124 Change Notes ( view )
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GoldenAge - Brave New World

In 2 collections by Gold
Play with 'GoldenAge - Brave New World'
26 items
Goldenage-Brave New World + Natural & World Wonders Expansion
34 items
Description

GoldenAge - Brave New World
Top rated and the most comprehensive gameplay mod in Civilization VI! Adds multiple new game modes, overhauls, and fixes most irrationalities in Vanilla. Makes Civilization VI great again!
Introduction
In Vanilla, city with large population is meaningless. Crazy expansion of new cities (Wide play) with very few citizens is believed as the best strategy to win deity difficulty. The most important goal of this mod is to let you pay your attention back to the development of city population by encouraging Tall play. Now you will find that ‘population is everything’.
GoldenAge also emphasizes the fun of urban planning. You will get super huge bonus when you place the same type of elements together. For example, same districts from different cities (make a triangle or rhombus) will give you huge district adjacency bonus. You will also receive huge production bonus when you put mines or lumber mills together. I am pretty sure that you will love the new urban planning system.
The last aim of GoldenAge is to make the game more interesting. This is accomplished by breaking the traditional way of gameplay. A lot of new mechanics and rules have been added. Moreover, all civilizations and leaders have been reworked to highlight the characteristics of each civilization.
Overall, this mod acts like an official expansion patch (Rise & Fall and Gathering Storm) but definitely more than that. You will have a whole new game experience playing with this mod! Let’s build a great empire with GoldenAge - Brave New World and have One More Turn!!
New Features (Game Modes)
a) Crazy-Expansion Penalty and City upgrade: Crazy-Expansion Penalty is a yield penalty that increases with the total number of cities you own, and can be mitigated when Guildhall and city population reach specific level. All cities receive a new internal building – Guildhall (Village) once they are established. Guildhall can be upgraded by city expansion projects: Village – Town – County – City – Metropolis.

b) Megalopolis and National wonders: Plan your city and design district placement carefully!
c) Building expansion:More options for buildings in specialty districts.
Overhaul and tweak
d) More population bonus and Taller happiness levels
e) Difficulty: AIs become more powerful by cheating on yields per citizen, which also progressively increase with game era. You will no longer feel bored because you exceed AI by far.
f) Governors overhauled.

g) Governments and Policies overhauled
h) Religions and Pantheons overhauled
i) Civilizations and Leaders overhauled
j) Warfare: Unit counter relationship, Sight of Units, Unit promotion trees overhauled.
k) Buildings and Districts overhauled
l) Terrains and Features overhauled
m) Resources and Improvements overhauled
This is just the tip of the iceberg…
I have implemented a full list of modifications to the in-game Civilopedia.

Please read through the Civilopedia-GoldenAge Tag before your first game.
Compatibility
Fully compatible with the latest game version!!
RISE & FALL and GATHERING STORM Expansions are required!
Other DLCs are not required. But I would highly recommend you playing this mod under full DLCs environment to achieve the best game experience.

GoldAge has been divided into multiple components (modularization) using the advanced game setting and game mode function. Thus, GoldenAge is compatible with all mods in the Workshop community, but only when you disable the corresponding components conflicting with the mods you are using. I would recommend you check “Database.log” and “Modding.log” at …\My Games\Sid Meier's Civilization VI\Logs and search “error” to make sure you are clear.
This mod collection is highly recommended:The mod has been tested before being uploaded. In case of problems, please make sure these problems do not come from other mods before reporting. Bug report and suggestions for improvement are welcome.
Credits
GoldenAge has been developed for two years with more than 240 versions. I am trying to consider all possible factors to make the game more interesting. I believe complete overhaul and reformation are necessary to reach the final goal. That’s why I put so many small pieces of changes together.
Acknowledgement
GoldenAge is such a comprehensive mod that inevitably contains some overlapped contents with other mods in the workshop. Indeed, some of my ideas are from the community. Special thanks to JNR, Zegangani, p0kiehl, Deliverator23, Sailor Cat, SeelingCat, Sukritact, AOM, and _Zee, authors with fantastic ideas.
Chat
Join for more discussions at Discord Server for GoldenAge[discord.gg]!

Modding is not profitable. Your thumbs up Rate and Favorite means everything to me!
Popular Discussions View All (35)
297
26 May @ 10:30pm
PINNED: BUG反馈(中文区)
Gold
171
20 Mar @ 8:21pm
PINNED: Bug Report or Improvement
Gold
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3
10 Jun @ 4:10am
How is this mod so highly rated?
Ursorius
832 Comments
nea_baraja  [author] 7 Jul @ 2:49am 
@废物 很抱歉有不好的游戏体验,但大型mod体量就是那么大,modder在没有官方支持的情况下很难谈什么“优化”。目前mod在制作组这里运行没有明显卡顿,可能也和玩法有关
废物 7 Jul @ 1:49am 
玩你这个mod卡成什么样真的,不能优化一下吗
Dost 1 Jul @ 7:27am 
@小玉给老爹找个倍镜老爹要起狙了 ,什么时候兼容过,两个都是大改mod
NetiTzeh 15 Jun @ 5:29am 
其他都很完美 只是会和其他奇观mod冲突,加不了其他奇观:steamsad:
MightyMonte88 10 Jun @ 4:04am 
With this mod, on prince difficulty, AI have tanks and AT crew by the 1700s lmao:steamsad:
是不是现在黄金时代和和而不同不兼容
TK 27 May @ 4:36am 
显示模组冲突 有办法解决吗
TheSea 21 May @ 6:19am 
什么时候自己自定义地图能用就好了
showed e 11 May @ 4:07am 
联机的时候,加入者经常会掉线
水母 2 May @ 5:05am 
大佬,地形怎么改呢,现在不管怎么设置,山都有好多,很少有连成片的平原了