RimWorld

RimWorld

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Anima Gear
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Mod, 1.2, 1.3, 1.4, 1.5
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Opdateret:
770.529 KB
31. aug. 2020 kl. 1:05
7. apr. 2024 kl. 8:04
21 ændringsbemærkninger ( vis )
Du mangler DLC for at kunne bruge dette emne.

Abonner for at downloade
Anima Gear

Beskrivelse
General information
This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff!

Stats
Anima tribalwear: +0.08 to neural heat recovery speed
+20% to psychic sensivity (normal quality)
Anima crown: +0.07 to neural heat recovery speed
+15% to psychic sensivity (normal quality)
Anima staff: +0.08 to neural heat recovery speed
+50% to psychic sensivity (normal quality)
Anima war mask: +0.06 to neural heat recovery speed
+10% to psychic sensivity (normal quality)
Anima war veil: +0.05 to neural heat recovery speed
+5% to psychic sensivity (normal qualitty)

Recipes
Anima tribalwear: 80 anima fiber
Anima crown: 35 anima fiber, 35 wood
Anima staff: 40 anima fiber, 60 wood
Anima war mask: 30 anima fiber, 25 jade, 40 wood
Anima war veil: 40 anima fiber

Credits and Thanks to…
- Ogliss for technical help and advice;
- Alastair for texturing;
- Marnador for his RimWorld font which I used to edit the preview;
- Tynan, for this great game!
Populære diskussioner Vis alle (2)
0
29. juli 2024 kl. 22:14
Make Clothes out of Anima Fiber
Shockonator
158 kommentarer
Geneva For 14 timer siden 
Looking forward for the 1.6 update <3
Arakaim 15. juli kl. 15:58 
Are these additive bonuses like eltex or multiplicative like bioferrite?
BrAndres 1. juli kl. 5:22 
First of all, thank you for making the mod. Will this be updated to 1.6?
baramich потный 13. maj kl. 5:59 
i have a bug. i cant craft anima crown/staff/warmask bc mod dont see my wood (((
deron 22. feb. kl. 11:48 
Hi, it seems that Anima Staff and Anima Crown are missing a fixedIngredientFilter for WoodLog. I can't build them because wood is not visible in the filter, although the recipe says it is required.
Frostiken 22. mar. 2024 kl. 15:55 
Can I ask for something? How would I go about changing the graphic of the domesticated anima grass to be closer to the 'normal' anima grass? I don't like how sparse it appears. I want to use it for decorative purposes but it kinda looks patchy and balding.
xrushha  [ophavsmand] 18. mar. 2024 kl. 22:27 
@Patricia?! My main focus is to update all my mods as they are, adding new stuff is off the table for now but thank you for your suggestion! Will definitely consider it later down the line
Jakkariah 18. mar. 2024 kl. 19:59 
Are you able to possibly add Medieval-Neolithic stuff, I like the crown but im in a more industrial modern colony and feel like it would be kind of weird for one of my colonists to be running around in a loin cloth.
Jester 21. dec. 2023 kl. 11:05 
Can NPC neolithic factions also use/spawn with the anima gear?