Crusader Kings III

Crusader Kings III

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1.502 MB
1 Sep, 2020 @ 4:36pm
31 May @ 12:21pm
111 Change Notes ( view )

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More Game Rules

Description
Customize your experience with more game rules! This mod currently adds the following game rules, with more to come:
  • Playable Governments
  • Shattered Realms
  • AI Seduction, Intrigue, and Aggressiveness
  • Matrilineal Marriage
  • De Jure Empires
  • Cadet Branches
  • Fervor - Holy War Impact & Sinful Priest Impact
  • Heresy Outbreaks
  • Secret Bastards
  • Fabricated Secrets & Hooks
  • Custom Faith, Pagan Reformation & Holy Site Requirements
  • Unreformed Faiths
  • Domain, Knight, and Vassal Limits
  • Man-at-Arms Limits & Cap
  • Confederate Partition
  • External Vassal Wars
  • Holy War & Conquest Cooldown
  • Governments & Holdings
  • Random Rulers
  • More options for Difficulty & Culture/Religion conversion speeds
  • ...and More!

This mod also makes it so all achievements can be unlocked regardless of game rules.

These options are comprehensive and affect events, decisions and schemes as well.

Suggestions for more game rules are always welcome.

Recent updates:
  • Patched to 1.16

Fully supported languages:
  • English
  • 한국어
  • русский
  • Español
  • Français

Partially supported languages:
  • Deutsch
  • 中文

Special thanks:
残响之N菌 and 豆豆 for Simplified Chinese translation.
fuzzypurge for Korean translation.
Lera and Collateral for German translation.
Souffleprout and Muaris for French translation.
Ennrog,Д.Р.У.И.Д. and Hann for Russian translation.
Logan for Spanish translation.

Looking for translators! If interested, add me as a friend and send me a message.

Other mods that may be integrated in the future:
No Shattered Retreat
No Duchy Limit

NOTE: Please set your desired rules before clicking the "play as any ruler or create your own" or "Start" button!
Popular Discussions View All (15)
161
27 Jun @ 9:59pm
PINNED: Bugs and Glitches
Neutrino
92
9 Jun @ 1:53pm
PINNED: Suggestions
Neutrino
9
17 Jun, 2024 @ 8:32am
PINNED: Translations
Neutrino
2,540 Comments
Kalief 16 Jul @ 2:51am 
@Zook the Duke for Shattered world to work - you have to set the rules on the "select starting year" screen, and THEN go create your ruler.
iamfullofsalt 16 Jul @ 1:47am 
Have been having the same problem as @The One Above All, Master of All
I used the game rule to expand domain limit to the extreme (player only) setting, but then in the tooltip/pop up when u hover over the domain limit in top right, there's a -900 or however much it needs to lock the domain limit to only 15.
Zook the Duke 11 Jul @ 5:53pm 
The shattered worlds option is not working for me. This a common issue?
Edwelric427 11 Jul @ 6:29am 
Same problem as @Gikov and @hanluo1030 ... holy sites required for pagan reform to 0, says you need 5.
Gikov 8 Jul @ 11:57am 
I'm seeing the bug that @hanluo1030 mentioned - set holy sites required for pagan reform to 0, says you need 5.
vidz99 1 Jul @ 2:21pm 
There is this error:

[jomini_script_argument.cpp:27]: Missing closing bracket in common/scripted_effects/mgr_ep3_decision_effects.txt starting at line 1
Shift 1 Jul @ 2:20pm 
is AGOT comp?
hanluo1030 21 Jun @ 11:23am 
I found a bug, when I set the holy site needed to reform faith to none,
in game when I want to reform faith the holy sites needed become 5.
cuomo860 19 Jun @ 7:45pm 
@RúbenParanormal This can be done with a local mod where you have a file in the defines folder that changes

"DEFAULT_MAX_TRADITIONS = 5 #How many traditions can a culture have by default?" to a higher number.

My compatch has it set as 6.
Kelryth 19 Jun @ 7:21pm 
@Lord WoffingShire use No Duchy Limit mod linked above. Place it after MGR in your load order. Then you can use the duchy limit toggle in the game settings.