Fire Pro Wrestling World
Недостаточно оценок
Chair Pile Driver
   
Наградить
В избранное
В избранном
Удалить
Размер файла
Добавлен
402.774 KB
5 сен. 2020 г. в 12:58
Обновлений: 1 (просмотреть)

Подпишитесь, чтобы загрузить
Chair Pile Driver

Описание
Pile Driver on a steel chair. High likelyhood of blood. Buffed damage, especially to neck and can Critical under Striking Critical catagory. (I want to make more moves with chairs, and I want them all to be able to Crit under the same catagory.)
Комментариев: 6
SpaceKingBobby 18 июл. 2024 г. в 8:37 
could i ask if it is possible to please do a more like stump-pull piledriver on the chair?
SpaceKingBobby 9 ноя. 2023 г. в 7:27 
heads up - the in-game name for this is "Chair's Illusion".
bigbenzi11a 8 ноя. 2020 г. в 19:43 
I really wish we could add in weapon sprites as a global item that you can choose not just flat chairs and the spikes etc. A kendo stick is in the game, I wish I had it for sandman's Cane Russian leg sweep.
Mr. Dubbs  [создатель] 6 сен. 2020 г. в 16:05 
It's really complicated and time consuming to do what this guy did. But I now understand the basics. As far as just a regular steel chair on the ground like in this move, yes that would be possible... but, I have yet to tinker with any running animations, or moves that require running.

So far I've only played around with front strong grapple animations. I do have a Kevin Owens style Package Pile driver on a steel chair you might like tho.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2220732551 I'll be doing more front grapple power moves onto a chair, now that I've put the time into making the pulling out the chair and dropping it on the ground animation. That was the hard part.
Mr. Dubbs  [создатель] 6 сен. 2020 г. в 16:05 
The problem with that, is that I can't inject sprites into the game. The difficulty you'll find with moves like this for example. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2191192288 <---check that out, this guy made some amazing stuff. This is a perfect example. To accomplish the injection of the impact frames in the raging demon, as well as the back Akuma emblem he had to take the hand textures, and edit them and re-upload them into the game, with certain animations doing the explosion texture.

This means to make the animation of a drop toe hold on a proper seated chair (not a flat one on the ground), you'd have to replace Ravens hands with the Chair sprites, which means either the chair would only be visible in the frames of the drop toe hold and raven himself would have no hands for those frames. Or you have the chair in the whole move animation, and Raven has no hands in any frame. Lol
TheDungeonMaster5 5 сен. 2020 г. в 14:42 
Awesome!! thanks so much could you attempt Ravens drop toe hold onto a chair?