Crusader Kings III

Crusader Kings III

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Warhorse Trainers (Heavy Cav Building)
   
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91.933 KB
24 Sep, 2020 @ 1:14am
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Warhorse Trainers (Heavy Cav Building)

Description
Added a building to buff heavy cav, buildable in plains and drylands.

Warhorsery:

Expensive
Adds a few levies.
Increases heavy cav stats (large point increases to stay proportinate with high base stats)
Increases knight effectiveness
Adds knights at high levels.
7 Comments
Dr Jimothy 11 Mar, 2022 @ 6:55pm 
Okay just tested it and it works. Nice.
Dr Jimothy 11 Mar, 2022 @ 6:12pm 
Does this mod still work? Looking at the code has it seeming different to the way buildings are currently coded, at least at the part relating to the holdings they're in.

If it still works I'm gonna include it as one of the buildings that gets compatched in a big fat beautiful compatch that'll make it possible for people to enjoy all the building mods cos I don't even need to have played with it yet to like it.
DSD  [author] 8 Nov, 2020 @ 3:30am 
If so I should be able to make a patch.
DSD  [author] 8 Nov, 2020 @ 3:29am 
Unfortunately, yes. Do you have another mod that adds buildings? CK3 just has one file that determines if holdings can build buildings for some reason.
Gfvggffvv 8 Nov, 2020 @ 3:10am 
Hi, how are you?
I was playing with your mod activated, and did no seem do work, could you tell me if there is a possibility of this mod conflict with another?
111 29 Sep, 2020 @ 2:55am 
thank you
Dark 25 Sep, 2020 @ 4:24pm 
Thank you, no clue why something like this isnt just apart of the base game