Medieval Engineers

Medieval Engineers

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More Minerals - Additional Medieval Ores and Materials
   
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Type: Mod
Mod category: other
Version: 0.7
File Size
Posted
Updated
39.237 MB
10 Oct, 2020 @ 3:24pm
9 Apr, 2022 @ 8:44am
10 Change Notes ( view )

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More Minerals - Additional Medieval Ores and Materials

Description
Part of "More Minerals" mod that add new ores known and mined in the ancient and medieval times, as well as new metals, alloys and components. This includes:
1. Four types of coal, mined from ore veins from the mod 'Coal Voxel Pack' by Angel&Mari: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1608879320. When mined, these rock materials will yield their own 'ores' - large boulders of coal. Thes boulders can be further split in the workbench or stamp mill (ore hammer) into coal lumps, which can be used as fuel (of burning time depending on the coal type).
2. Non-metallic ores:
a) Sulfur bearing rock: when mined yields large boulders, which can be either smelted directly into pure sulfur lumps or ground (stamp mill - ore hammer) onto dust, which allows for quicker and more efficient processing.
b) Yellow limestone: a custom limestone ore found in temperate zones. It can be processed the same way as its white form found in tropical areas.
3. Metals:
a) Calamine, when mined and processed (through the same techniques as vanilla metals) yields zinc.
b) Galena, similarly yields lead.
4. Brass alloy: copper and zinc when mixed (3:1 ratio) and smelted either in the ore dust form or as ingots now produce brass ingots.
5. New metal components:
- brass and lead plates+pipes as well as brass parts (to be used in other mods as components of machinery).
- additional types of weights: the standard weight's mass is 125kg following 'Water in ME' adjustments, however it uses 6 ingots to make (to match its mass). Two more types of weights are introduced: light (hollow) made of one ingot and of vanilla mass + heavy (180kg) made of lead.

New components (lead cames for windows) are planned ...
7 Comments
shadow4910 5 Feb, 2023 @ 11:49pm 
fast gather mod is the issue. missing code to handle non vanilla materials. need someone alter code. i don't know enough to do so.
onca77  [author] 20 Jan, 2023 @ 1:40pm 
Not really. I think only couple of mods by Angels have that problem. This is gravel mod, coal voxels as standalone (added independently from this mod) and voxel pack. Additional voxels by Wolf may have the same problem but I never checked.
shadow4910 19 Jan, 2023 @ 11:55pm 
so test each mod to see what does it then disable or change it? ok thank you. ps this is going to be a pain.
onca77  [author] 19 Jan, 2023 @ 9:29am 
@shadow4910 you probably added some mod that replaeces the whole mining spec list instead of adding to it (example is a gravel mod), thus deleting my entries. It is easy to fix, but it requires cooperation of the culprit mod author and I cannot fit it just on my end. Any voxel mods that overwrite the whole mining spec list with their own copy will be incompatible with this one.
shadow4910 18 Jan, 2023 @ 11:09pm 
Calamine/ galena unminable
MrMunchkin21 30 Sep, 2022 @ 4:05pm 
Scratch that, the pipes will only show up when you have 2 plates in your inventory.
MrMunchkin21 30 Sep, 2022 @ 3:40pm 
How does one make the pipes?