RimWorld

RimWorld

90 ratings
Silent Raids
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
451.709 KB
18 Oct, 2020 @ 8:29am
20 Jun @ 8:21am
16 Change Notes ( view )

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Silent Raids

Description
For those players who want a challenge try this mod. Adds Silent raids and manhunter packs. The regular raids and manhunter incidents are still there. Still uses existing raid strategies except stage then attack. There is no warning alert or slow down in speed. Speed only slows down in engagement. Works with all storytellers. Just adds the additional incidents to the regular raids and manhunter packs. Why should the enemy always announce themselves? Something to keep you on your toes.

A patch for all silent raids and manhunter packs here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2282128474
71 Comments
hauvega  [author] 19 Jul @ 7:17am 
Losing "dying" is fun
narotiedu3 18 Jul @ 5:01pm 
thats the idea
hauvega  [author] 20 Jun @ 8:22am 
I finally got 1.6 working.
hauvega  [author] 19 Jun @ 4:15pm 
I fixed a little more for 1.5 1.6 does not work due to not having a working dev mode
Lepidus Stupidius 21 Apr @ 1:13pm 
I love suffering
Farbott 30 Jan @ 3:31pm 
feels like this fires more often than normal raids do
hauvega  [author] 25 Sep, 2024 @ 5:01pm 
never tested. try it an see what it does
l.lampenoir 25 Sep, 2024 @ 9:08am 
Is this compatible with Rimwar? I'm aware that modded incidents/raids are different but I mean if you toggle storyteller raids in addition to Rimwar raids?
chuishevi><sj 17 Sep, 2024 @ 12:23pm 
I hate this shitty mod,great work.
Good
+rep
Skullcrusher 14 Sep, 2024 @ 7:05pm 
Using this mod in my combat focused modlist I managed to get ambushed by a silent raid and one of the raiders ended up shooting my colonist's head clean off 10/10