Total War: WARHAMMER II

Total War: WARHAMMER II

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Kenobi's Transformation of Kadon Overhaul (Updated)
   
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Tags: mod, Battle
File Size
Posted
Updated
10.562 MB
3 Dec, 2020 @ 9:46am
16 Jul, 2021 @ 9:13am
5 Change Notes ( view )

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Kenobi's Transformation of Kadon Overhaul (Updated)

Description
Original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1857710460

Updated version of Kenobi's mod that changes the unit that is summoned by Transformation of Kadon to one that better matches the faction that the mage belongs to. Along with updating the tables I updated the spell values to match with changes to summoning spells as well as edit the unit summoned stats.

I also removed Durthu and Tehenhauin's unique summons, opting to move it to a submod for those that preferred the land monsters over flying.

The Empire:
Amber Wizards now summon a Feral Griffon from deep in the Drakwald

Bretonnia:
Prophetesses and Damsels now summon a Feral Hippogryph from their mountain lairs

Lizardmen:
Tehenhauin and Skink Priests now summons a Feral Ripperdactyl from deep in the jungle

Wood Elves:
Unchanged

High Elves:
Unchanged

Dark Elves:
Unchanged

Beastmen:
Unchanged

Compatibility:
Should work with most mods except for ones that also edit the spell.

Summons from this mod will not be effected by no degredation mods. (i.e. the monsters will still cumble)

In addition this mod also changes the summon spell for Mixu's Amber Wizard Lord to a Feral Griffon. (Mixu's mod not required for this mod to function)
Also changed Beast Slann spell for All Slann Lores

Custom Battles:
Works in Custom Battle however you have to uncheck the other versions of the spell, looking at if I can improve this but at the moment the best solution.

C&C Discord:
The people at the C&C Discord are cool and helpful. Highly recommend you check them out if you are interested in modding. Link [discord.gg]
30 Comments
Woizer 16 Mar, 2023 @ 2:24am 
thats too bad but i get it
Scicotheron  [author] 15 Mar, 2023 @ 4:05pm 
Busy, haven't had much time or interest in Warhammer 3 lately. Next dlc looks pretty cool, maybe I'll find time again to get back into warhammer/modding.
Woizer 15 Mar, 2023 @ 5:19am 
😅
Scicotheron  [author] 13 Sep, 2022 @ 2:46pm 
Yea this mod is a bit higher maintenance that what I usually do. I've been quite busy lately but I'll try to see if I can port it to WH3 this weekend. Also anyone know of any good vulture models I could borrow?
Nerevarine 11 Sep, 2022 @ 9:56am 
One of my favourite mods hope we see it on IE one day thanks for all your hard work!
Woizer 7 Jul, 2022 @ 9:16am 
Also, thx thats great to hear
Woizer 7 Jul, 2022 @ 9:15am 
SEM Sabretusk?
Scicotheron  [author] 6 Jul, 2022 @ 8:01am 
@Woizer I will definitely do it once Immortal Empires comes out; I'm still wondering how I'm gonna handle ogre kingdoms.
Woizer 2 Jul, 2022 @ 4:17pm 
Please port this over to wh3 once IE is out
Scicotheron  [author] 9 Nov, 2021 @ 4:00pm 
Uh response a bit late cause steam unsubscribed me from my mods. Anyways this mod won't be able to achieve compatibility with mixed lores unless i created a new mod that would overwrite some of the scripts and skills for that mod. I don't really have the time available to do that, sorry.