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With this mod, Beastman spawns can cause death spirals in early game, particularly for races with slower population increase. This could be fixed by having all settlements start with some soldiers and specialists, and/or stopping Beastman spawns in the first 30 turns.
see next comment
I have some suggestions to make this mod better. I tried to do these things myself once upon a time, but couldn't figure out how to use your parameters, and most people have moved on to TWWH3 anyway.
See my next comment because of character limits.
WH3 version, but no SFO patch as for now.