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Potent Potions
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25 jan 2021 om 4:01
15 mrt 2021 om 5:50
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Potent Potions

In 2 verzamelingen van Evaisa
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Omschrijving




Welcome to Potent Potions!
This mod automatically creates new potion liquids for every single projectile modifier in the game.
This means that this mod includes 100+ new potions!

Make sure this mod is at the end of your mods list or it will fail to properly catch all of the modifiers added by other mods.

If you are dealing with crashes after enabling this mod, installing this may help:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3042085040

Features of this mod:
  • 100+ New Potions
  • Self-updating, any new modifiers that get added to the game will automatically become potions.
  • Should work with modded modifiers aswell.
  • New potions are added to the loadout potion pool.
  • These new potions are more rare than vanilla potions so that they don't clutter the potion pool.

Note that some potions may not work on enemies.

You can support my work @ https://ko-fi.com/evaisa

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Have fun!
39 opmerkingen
TartanRyan 29 sep 2024 om 17:23 
Honestly this mod just adds too much
vlad 3 dec 2023 om 3:19 
after 8 hours of playing this mod was causing a crash everytime i tried to equip my potion, and yes i had the 4x material mod.
WhatTheFox!! 3 jan 2023 om 13:56 
I believe a mod updating must have broken this like a month ago or so cause now the game crashes when I try to play a run with this enabled
MechWarrior 4 nov 2022 om 14:21 
It seems to run fine with Chemical Curiosities for me though.
MechWarrior 2 nov 2022 om 17:40 
I'm having an issue running this with Material Spells, though I swear I used to run them together.
Catapult 29 okt 2022 om 17:38 
Running this with Chemical Curiosities and Material Randomizer breaks them. I used to run this with Arcane Alchemy (which Chemical Curiosities replaced) and Material Randomizer and they all worked. If you had any ideas or help for this it would be appreciated. Great mod!
Evaisa  [auteur] 4 okt 2022 om 2:38 
Both of those error messages are not from this mod
Act_One 10 sep 2022 om 9:25 
Maybe it is a mod conflict? Try disabling all your mods except this one to test if it works, if it doesn't, then this mod has a bug, but if it does, then turn on other mods until it crashes.
aymalkin 10 sep 2022 om 2:16 
Seems to be unusable. Any attempt to start a new game with Potent Potions enabled will result in a crash to desktop and the error message

"CellFactory - wang_color collision in rat_powder and hamis_powder
Error - CellDataChild( my_custom_material2 ) with parent: my_custom_material has a too deep inheritance hierarchy (50 nodes).
EdgeGraphics - images empty - will not do anything"