Megaquarium

Megaquarium

36 ratings
Artificialis - Triassic Collection
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49.182 MB
29 Jan, 2021 @ 8:50am
9 Sep, 2022 @ 2:03pm
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Artificialis - Triassic Collection

In 1 collection by Tenth Architect
Project Artificialis
20 items
Description
Welcome to the Mesozoic! Our research has finally reached the middle of the Phanerozoic, and entered a period in which reptiles dominated, reaching the skies, seas and ruling the land, while our own mammalian ancestors diversified as well. With your help, we can complete our studies and bring back these ancient animals.

The focus of this collection is on the seasonal forests of western Pangea at the Chinle Formation, between 200 and 210 million years ago. Living in rivers, lakes and streams, the animals here had to adapt to changing conditions that dry and wet seasons brought.

This collection is intended for all aquariums. Observational data will be required to unlock the animals and some of the largest will need specialty beach tanks.

Animals under study:
Anaschisma browni
Arganodus dorotheae
Australosomus sp
Chinlea campii
Chinlechelys tenertesta
Hemicalypterus weiri
Lasalichthys hillsi
Lonchidion humblei
Lophionotus chinleana
Lophionotus sanjuanensis
Saurichthys sp.
Semionotus sp
Smilosuchus adamanensis
Vancleavea campi
Wannia scurriensis

A thanks to everyone for their kind words and support through all of this!
11 Comments
Tenth Architect  [author] 12 Feb, 2021 @ 9:35am 
And we have the first and last content update of this mod! Just watch out for all those teeth!
Tenth Architect  [author] 4 Feb, 2021 @ 2:35pm 
Hope you have fun with it! Yeah, most of the Mesozoic packs will be on the mid to upper rank range so I wanted at least one to help you reach that point for Mesozoic only runs
tim10661983 4 Feb, 2021 @ 2:26pm 
I fixed the issue, it was only two these mods specifically. Comparing between the workshop download and steam workshop downloader, everything was the same. the only difference was the name of the folder in the folder I mentioned. Renaming that fixed the issue.

Now that I can actually see the fish, it's nice having some more variety when starting at rank 1. yet to progress far enough to see what else this installment has.
Tenth Architect  [author] 4 Feb, 2021 @ 2:24pm 
Ah, glad to see you got it working
Tenth Architect  [author] 4 Feb, 2021 @ 2:12pm 
Thanks Sad Arthur Morgan, can't wait for you to see the update animals, really happy with how those turned out.

Tim, that seems to be an issue with MQ mods, the modding community hasn't pinned down the exact cause, but if you can message me on discord I can send you a copy of the mod directly that should bypass the workshop's issue
tim10661983 4 Feb, 2021 @ 2:11pm 
Edit - for anyone with the same issue, check the "my games - megaquarium" folder, and see if the Silurian and Triassic packs are named properly (i.e. Artificialis - Silurian/Triassic Collection), if they are not, renaming them will fix this bug. it seems to be something wrong with the workshop.
tim10661983 4 Feb, 2021 @ 1:22pm 
Does anyone else have an issue with models/textures not loading? this occurs specifically for this and the Silurian pack. both mods are displayed by their workshop ID number instead of the mod name (like other Artificialis mods) in the mod manager. Installing/reinstalling both the game and mods do not fix this. These are the only two Megaquarium mods I have seen act strangely.
Sad Arthur Morgan 4 Feb, 2021 @ 12:09pm 
Models look beautiful. Great job on this!
Tenth Architect  [author] 4 Feb, 2021 @ 8:32am 
Thanks, glad to hear!
Paleo Jake 3 Feb, 2021 @ 8:43am 
I love the sharks!