Transport Fever 2

Transport Fever 2

64 ratings
YXLLbridges_for_metro
   
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Track/Street: Bridge
Tags: Rail
File Size
Posted
5.915 MB
17 Feb, 2021 @ 5:26am
1 Change Note ( view )

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YXLLbridges_for_metro

Description
一种为轻轨使用制作的桥梁,包含有桥墩和无桥墩两种形式。限速为300km/h。

请在您重要的存档加载本mod之前先开档进行测试,确保可以正常使用。

祝大家玩得开心。
8 Comments
最初的梦想 29 Jan, 2022 @ 10:00pm 
为什么没有桥墩
Elje0ett 22 Sep, 2021 @ 9:24am 
Yeah, the modder in the discord tought so too but which mod nobody knows...
樱雪流岚  [author] 22 Sep, 2021 @ 7:39am 
@EljeOett I have checked the mod code and found no bug. It works in my test archive. I think it's because someone else used my script file to make other mods, which led to some conflicts, but I don't know which one.
Elje0ett 22 Sep, 2021 @ 4:57am 
I have already replaced it. I hope you will find it easily :)
樱雪流岚  [author] 21 Sep, 2021 @ 8:17am 
@EljeOett I will check the scripts in this mod tomorrow.Maybe you can try use my another mod "bridges for metro 2.0" to replace this one.
Elje0ett 21 Sep, 2021 @ 6:04am 
When I try to start a new game I got this error with this mod. I have used this exact mod before and it worked fine. One modder in the TpF2 discord says that it should be conflicting with another mod but which I don't know.
Elje0ett 21 Sep, 2021 @ 6:03am 
Details:

Error message: error: ...ontent/1066780/2398750542/res/scripts/bridgeutilyxll.lua:11: attempt to index field '?' (a nil value)
stack traceback:
=[C](-1): __index
@E:/SteamLibrary/steamapps/workshop/content/1066780/2398750542/res/scripts/bridgeutilyxll.lua(11): getMaxSize
@E:/SteamLibrary/steamapps/workshop/content/1066780/2398750542/res/scripts/bridgeutilyxll.lua(157): ?
@E:/SteamLibrary/steamapps/workshop/content/1066780/2398750542/res/scripts/bridgeutilyxll.lua(272): ?


File name: E:/SteamLibrary/steamapps/workshop/content/1066780/2398750542/res/config/bridge/YXLL_no_pillar.lua

Key: game/res/bridge/YXLL_no_pillar.lua

Mod: "YXLLbridges_for_metro" (*2398750542, 1) (consider removing this mod and contacting the mod author)

In file: ..\..\src\Lib\lua\State.cpp:592

In function: void __cdecl lua::State::Call(int,int)


Exception type: Lua exception

This error is usually caused by modding. Some game resources contain incorrect data.
QQxiaoshui-2 17 Feb, 2021 @ 7:45pm 
话不多说,先订阅了