XCOM 2

XCOM 2

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[WOTC] Cerberus Sectopod
   
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37.570 MB
14. bře. 2021 v 16.07
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[WOTC] Cerberus Sectopod

V 1 kolekci od uživatele NightNinja54
Enemies
21 položek
Popis
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever.
-The Illusive Man

Introduces the Cerberus Sectopod
The Cerberus Sectopod is a new enemy that joins the fight against XCOM.

New Content
  • New Enemy: The Cerberus Sectopod will appear in the game as a traditional enemy.

Author's Note
The Cerberus Sectopod functions similiarly to the traditional ADVENT Sectopod. This enemy is not a replacer, but rather a stand-alone unit. In this way, it will immediately integrate with the 'Cerberus Forces' and 'Cerberus Raider Faction' Sitreps.

Additional Details
This will seamlessly integrate into a current or new campaign.

The enemy is fully customizable primarily within the configuration file "XCOM_Customize_This_Mod" and "XComGameData_CharacterStats".

To use with the Cerberus Raider Faction, subscribe to this supplemental mod.

Full Credits
  • Deadput & RustyDios: Designing and Creating Enemy Model Reskin
  • NightNinja54: Programming and development
  • Bioware: Original designs

Please let us know if you encounter any bugs or discrepancies. We hope you enjoy!

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Počet komentářů: 12
lety4ayavoropaeva 4. kvě. v 3.10 
Corrected the name and corpse in the localization.
Deleted the abilities, it seems they are standard for Sectopods and should work like that.
Additionally, Russian localization was added.
https://drive.google.com/drive/folders/1F_eXRENAnjXanmNVXjRXkBpAAnCuTE3U?usp=drive_link
Nero 29. lis. 2023 v 3.06 
here to report a typo
in the localization file, everything is categorized as reaper banshee

[CerberusSectopod X2CharacterTemplate]
strCharacterName="Banshee"

[CorpseCerberusSectopod X2ItemTemplate]
FriendlyName="Banshee Corpse"
FriendlyNamePlural="Banshee Corpses"
BriefSummary="Banshees are synthetic-organic creatures derived from asari and mutated by Reaper technology. Frighteningly intelligent, Banshees are advanced pressure units usually found leading a Reaper strike force."

[RM_BansheeBioticBarrier X2AbilityTemplate]
LocFriendlyName="Biotic Barrier"
LocLongDescription="Banshees are vested with biotic engergy. They are capable of harnessing a dark energy field that can protect them from damage, and regenerate even when it's destroyed."
etc.
NightNinja54  [autor] 22. čvn. 2022 v 10.19 
@Magog
Yes, I need to fix this, sorry

@The Tiny Wizard
Appreciate your kind words! enjoy :)

@Shaggoth
Haha, naw

@Tasitger841
I have on my todo to convert the replacer to a standalone unit one day

@Deadput
Yep, closest we'll get likely

@VertiogoJockey
Agreed

@BroncoXeno2035
Haha
Magog 16. čvn. 2022 v 9.10 
maybe you wrote about it. But inside the localization is a description of the Banshee. Is this the Sectopod?
The Tiny Wizard 17. bře. 2021 v 14.55 
Absolutely love this mod as well as all of the others. Really appreciate the work you put into these man, cheers!
Shaggoth (Ищезаяц) 17. bře. 2021 v 9.51 
or small reaper variant? :}
tastiger841 17. bře. 2021 v 1.21 
Cerberus mec next I presume?
Deadput  [autor] 15. bře. 2021 v 2.24 
Yeah the Sectopod here serves a good fill-in for the Atlas for the time being.
VertigoJockey 15. bře. 2021 v 2.08 
Cerberus gets their Heavy Mech Equivalent. Excellent. They honestly needed a big stick since the Reapers got bunch.
BroncoXeno2035 14. bře. 2021 v 18.58 
Like Cerberus wasn't already ADVENT, they have the Walker, too. Good idea, thankfully AML noticed the update.