XCOM 2
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[WOTC] Cerberus Sectopod
   
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14.3.2021 klo 16.07
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[WOTC] Cerberus Sectopod

1 kokoelmassa, tekijä NightNinja54
Enemies
21 luomusta
Kuvaus
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever.
-The Illusive Man

Introduces the Cerberus Sectopod
The Cerberus Sectopod is a new enemy that joins the fight against XCOM.

New Content
  • New Enemy: The Cerberus Sectopod will appear in the game as a traditional enemy.

Author's Note
The Cerberus Sectopod functions similiarly to the traditional ADVENT Sectopod. This enemy is not a replacer, but rather a stand-alone unit. In this way, it will immediately integrate with the 'Cerberus Forces' and 'Cerberus Raider Faction' Sitreps.

Additional Details
This will seamlessly integrate into a current or new campaign.

The enemy is fully customizable primarily within the configuration file "XCOM_Customize_This_Mod" and "XComGameData_CharacterStats".

To use with the Cerberus Raider Faction, subscribe to this supplemental mod.

Full Credits
  • Deadput & RustyDios: Designing and Creating Enemy Model Reskin
  • NightNinja54: Programming and development
  • Bioware: Original designs

Please let us know if you encounter any bugs or discrepancies. We hope you enjoy!

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12 kommenttia
lety4ayavoropaeva 4.5. klo 3.10 
Corrected the name and corpse in the localization.
Deleted the abilities, it seems they are standard for Sectopods and should work like that.
Additionally, Russian localization was added.
https://drive.google.com/drive/folders/1F_eXRENAnjXanmNVXjRXkBpAAnCuTE3U?usp=drive_link
Nero 29.11.2023 klo 3.06 
here to report a typo
in the localization file, everything is categorized as reaper banshee

[CerberusSectopod X2CharacterTemplate]
strCharacterName="Banshee"

[CorpseCerberusSectopod X2ItemTemplate]
FriendlyName="Banshee Corpse"
FriendlyNamePlural="Banshee Corpses"
BriefSummary="Banshees are synthetic-organic creatures derived from asari and mutated by Reaper technology. Frighteningly intelligent, Banshees are advanced pressure units usually found leading a Reaper strike force."

[RM_BansheeBioticBarrier X2AbilityTemplate]
LocFriendlyName="Biotic Barrier"
LocLongDescription="Banshees are vested with biotic engergy. They are capable of harnessing a dark energy field that can protect them from damage, and regenerate even when it's destroyed."
etc.
NightNinja54  [tekijä] 22.6.2022 klo 10.19 
@Magog
Yes, I need to fix this, sorry

@The Tiny Wizard
Appreciate your kind words! enjoy :)

@Shaggoth
Haha, naw

@Tasitger841
I have on my todo to convert the replacer to a standalone unit one day

@Deadput
Yep, closest we'll get likely

@VertiogoJockey
Agreed

@BroncoXeno2035
Haha
Magog 16.6.2022 klo 9.10 
maybe you wrote about it. But inside the localization is a description of the Banshee. Is this the Sectopod?
The Tiny Wizard 17.3.2021 klo 14.55 
Absolutely love this mod as well as all of the others. Really appreciate the work you put into these man, cheers!
Shaggoth (Ищезаяц) 17.3.2021 klo 9.51 
or small reaper variant? :}
tastiger841 17.3.2021 klo 1.21 
Cerberus mec next I presume?
Deadput  [tekijä] 15.3.2021 klo 2.24 
Yeah the Sectopod here serves a good fill-in for the Atlas for the time being.
VertigoJockey 15.3.2021 klo 2.08 
Cerberus gets their Heavy Mech Equivalent. Excellent. They honestly needed a big stick since the Reapers got bunch.
BroncoXeno2035 14.3.2021 klo 18.58 
Like Cerberus wasn't already ADVENT, they have the Walker, too. Good idea, thankfully AML noticed the update.