Garry's Mod

Garry's Mod

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Source Vehicle PROPS Part 1
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Content Type: Addon
Addon Type: Model
Addon Tags: Build, Scenic
File Size
Posted
Updated
233.290 MB
9 Apr, 2021 @ 11:57pm
22 Nov, 2021 @ 5:43am
24 Change Notes ( view )

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Source Vehicle PROPS Part 1

Description
These are not my models/materials, all credit goes to the developer artists who made these beautiful art assets. These are not drivable vehicles, but props for posing.

Requires either Advanced Bone Tool or Joint Tool to move the doors, wheels, etc. This is also compatible with SFM.

Hi there, here's the first part of something I've had planned for a long time: a big pack of enhanced vehicles from various Source engine games, as well as vehicles from different games.

Contents:

Counter-Strike: Source:
-Nuke Car

Left 4 Dead:
-Crown Victoria police car and taxi
-M998 HMMWV
-95 Sedan
-84 Sedan
-Bus

Left 4 Dead 2:
-1969 Charger R/T converted from Jimmy Gibbs Junior's stock car
-Crown Victoria police car and taxi
-1973 Silverado K10 + 1983 Blazer

Grand Theft Auto IV (Note: Requires Proxy Colour tool to paint in two-tone):
-Imponte Ruiner
-Willard Faction

Grand Theft Auto V (Note: Requires Proxy Colour tool to paint in two-tone):
-Bravado Gauntlet Third Generation
-Karin Sultan Classic
-Declasse Impaler
-Declasse Granger
-Vapid Sadler
-Vapid Contender Second Generation
-Imponte Ruiner modified into Camaro IROC-Z.

Max Payne 3
-90s Caprice sedan

Credits:
Valve Corporation: For the original materials and models from their various games.
Turtle Rock Studios: For the original materials and models from Left 4 Dead.
Infinity Ward: For the original materials and models from Call of Duty: Ghosts and Modern Warfare 2.
Crowbar Collective: For the original materials and models from Black Mesa.
Activision: For publishing Call of Duty.
Rockstar Games: For the original materials and models from Grand Theft Auto IV, Grand Theft Auto V, and Max Payne 3.
Wikipedia and seekogo.com for various real life badging textures.
MrFunreal: For the fixes used on the Crown Victorias.
Randy: For ripping the original vehicles from Grand Theft Auto IV.
DTZxPorter/Scobalula et al. for the Greyhound extractor tool.
Manufacturers/designers for the original designs.
Blender team for Blender.
ZeqMacaw for Crowbar compiler.
Blender Source Plugin team for the AMAZING Blender Source Plugin.
163 Comments
douglas.griebenaw 7 Jul @ 3:04pm 
pls port this to glide,simfphys or lvs
zombiekiller2008 24 Apr @ 11:29pm 
I noticed that some cars are smaller compared to their original version (those from l4d2)
Bob 12 Apr @ 8:50am 
you know what they say about part 2 they never come out
Dr. Gordon Freeman, Ph.D  [author] 12 Apr @ 8:44am 
Yama map 2
Artiston 11 Apr @ 5:05pm 
what is the map used in the first six pictures?
Dr. Gordon Freeman, Ph.D  [author] 1 Feb @ 11:57am 
Yeah.
Bob 1 Feb @ 7:09am 
the l4d1 police car and taxis can't have open doors but the l4d2 taxi and police car can open the doors whit bone tool
Shephard 1 Feb @ 2:54am 
There's one picture that shows one of the police cars can have opened doors, but when I spawned them in and looked at their bodygroups, I saw no options for that sort of thing.
Male_02 5 Jan @ 6:53pm 
can you make drivable versions of these?
Dr. Gordon Freeman, Ph.D  [author] 27 Nov, 2024 @ 2:02pm 
That's because the originals were modelled to large.