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This paired with the choice to give the player the revolver all the way at Power up, not only disallows the player to have a ranged option at We've Got Hostiles, but takes away the opportunity to train with the revolver, and completely fucks over the idea that revolver ammo is precious!
The place where you find it now, has enough ammo for 3 full inventories, and the worst thing is that, if the player remembers this and tries to go back for it, the door is now closed cuz... can't have the player venture off the straight line we made for them. It's so fucking pathetic.
(not to mention that you now recieve the revolver alongside Tripmines, so a new player will be overwhelmed)
Anyway, thank you, this at least partly fixes this issue.