Garry's Mod

Garry's Mod

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Psychedelics Mod
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Content Type: Addon
Addon Type: Entity
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
29.314 MB
13 Apr, 2021 @ 2:51pm
3 May, 2021 @ 8:55pm
4 Change Notes ( view )

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Psychedelics Mod

In 2 collections by Wall3r
New Geiger Server Collection
19 items
New Geiger Collection Singleplayer
63 items
Description
This mod is unsuported (no future updates)
Donate
you don't have to but it would be cool if you did

Donate Here [ko-fi.com]



Also RATE the addon[/i] because at the moment only less than 10% of subscribed did that


This addon was mainly made for DarkRP gamemode, but it also work with sandbox. The only problem in using this mod in sandbox is that the NPC used to sell drugs won't work. Also, you need FPP or just the lua functions CPPIGetOwner and CPPISetOwner working.

Description
The closest to real life psychedelic drugs synthesis, production and effects as you can in gmod.
This addon will bring immersion in your DarkRP experience, with effects, models and production based on a realistic view. This will add a new way for players to produce money, have some fun with some nice, different and more close to real life visual effects, which is a aspect that lacks in other drugs addons in gmod for a very long time.

Psychedelics Mod brings a more realistic gameplay in synthesizing LSD, growing magic mushrooms and psychedelic effects. It comes with quality models that resembles real life chemicals and other components. The process of synthesizing LSD is based in one of the multiple ways of synthesizing real LSD (of course simplified) and also the task of growing mushrooms include small details such as spores, mushroom substrate, etc.

Effects of these drugs were also based on real life effects, and replicated such as the real thing as much as possible in gmod. With this you can experience some effects such as color shifting, after images, drifting, visual distortions, external hallucinations, color enhancement, auditory hallucinations, magnification and perspective distortions. Each trip generate random colors and some different presets, such as hallucinations . You can crop LSD sheets for different sizes and choose between 3 skins available.

Producing Psychedelics

🚵‍♂️LSD
  • You will use real chemicals
  • Real tasks used in the process
  • Add lysergic acid and other stuff on a flask
  • Choose between three blotter arts
  • Crop paper sheets and divide doses
  • Add your own dosage range in the papers
  • Configurable sell price

🍄Mushroom
  • Add mushroom substrate
  • 3 growing stages
  • Growing system based on ticks
  • Values for progress randomly generated
  • Requires player attention between time intervals
  • Configurable tick delay
  • Configurable sell price

Psychedelic Experience
  • Visual distortion
  • Color shifting
  • Color enhancement
  • After images
  • Texture drifting
  • Tracers
  • Configurable sell price
  • Perspective distortions
  • Auditory hallucinations (small probability)
  • External hallucinations (small probability)

🚵‍♂️LSD
  • More "electric" visual distortions
  • More after images
  • More tracers

🍄Mushroom
  • More "organic" visual distortions
  • Less after images
  • Less tracers

Selling Psychedelics
  • Sell price for LSD depends on dosage and quantity of paper sheets
  • Adjustable price for both substances
  • Substances are added in player data for selling
  • Substances are cleared from player if he dies/disconnect/etc
================ConVars===================
You can find a list of the commands available in your server by typing "find psychedelics_"

Serverside commands
"psychedelics_mushroom_grow_rate" - ( def. "1.2" ) - Time in seconds to proccess the growing tick
"psychedelics_mushroom_price" - ( def. "1250" ) - Set the price of one single mushroom
"psychedelics_lsd_price" = ( def. "100" ) - Set the price of one lsd blotter for selling
"psychedelics_limitspawn_1sheet" = ( def. "5" ) - Limits how much of the 1sheet entity can be spawned by using the blotter_1sheet
"psychedelics_limitspawn_5sheet" = ( def. "8" ) - Limits how much of the 5sheet entity can be spawned by using the blotter_5sheet
"psychedelics_limitspawn_25sheet" = ( def. "2" ) - Limits how much of the 25sheet entity can be spawned by using the blotter_25sheet

Clientside commands
"psychedelics_tips" = ( def. "1" ) - Enable or disable the tips in entities

Also, thank YOU for supporting my addon! You're awesome.
Popular Discussions View All (2)
8
7 Sep, 2024 @ 2:07pm
General Help
Wall3r
2
28 Nov, 2021 @ 9:01am
script error for paper sheet
achappell475
88 Comments
patka713_☭ 18 Jun @ 4:50am 
thanks this is good practice for the real thing
locknessa69 24 Mar @ 1:52pm 
lsd+vaporwave music= the most trippy shit ive ever seen
Wall3r  [author] 19 Mar @ 6:48pm 
1. True, I considered right at the beginning of this project using only models/textures from the default Half-Life 2 props. However, I figured that most people prefer custom models/textures and see it as an evidence of the addon's quality. And the majority of times I create something, I look to make it special and to a great standard, or at least, as great and special as I can. Or else, I won't feel much inspiration to work on it.

2. Zero's Meth lab have fun machines/processes and things with good design, but his drugs addons usually are very unrealistic, so it can fit your purposes depending on what you are looking for

3. Mostly I don't anwser or I try to give a ellaborate reply when I feel enough energy to. idk, it's just my way of doing it. I like and appreciate that people like my addon. Also, I'm sorry, but realistically, I don't think I will be adding meth to this addon or even update it with anything new tbh.
bob 19 Mar @ 4:57am 
three things 1.you could just use idk maybe gta5 meth props theres already a whole model pack for that 2.do you know any good meth making mods? 3.you dont have to do it you could have just said:meh and everything would be fine also i would really like a meth part of this
Wall3r  [author] 18 Mar @ 5:16pm 
I would love to add meth but it would be a lot of work to make another synthesizing process, all the models/textures, the meth itself and it's effects, and stuff... It's been a while since I don't create stuff in gmod...
bob 18 Mar @ 6:29am 
please make meth
Clicker 18 Jan @ 9:26am 
jessy..... we need cook
Cristian 3 Dec, 2024 @ 2:08pm 
drugs no es good
Doctor Chunkles 21 Feb, 2024 @ 7:21am 
How do you take them in normal sandbox?
RARÓG 1 Feb, 2024 @ 12:12pm 
why i cant buy that on f4?