Hearts of Iron IV

Hearts of Iron IV

41 ratings
*UMC* Tech Conversion Mod
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
231.433 MB
18 Apr, 2021 @ 10:36am
16 Aug, 2021 @ 9:31pm
9 Change Notes ( view )

Subscribe to download
*UMC* Tech Conversion Mod

In 1 collection by Nefasine
Nefasine's Mods
5 items
Description
**********
This Mod requires all *UMC* Mods to work except the Technology Mod, which this should replace
**********

This mod does a couple of things, it firstly expands the options for equipment conversion so you can run all similar level equipment through your factories to make use of UMC's changes to equipment designers; it also allows further conversion options - Artillary, tanks, aircraft, converting non CV aircraft to their CV varients and back again, Light tanks to light tank destroyers etc; this includes the whole of the Custom German tank line with historical (as far as i can tell) conversion options allowing for historical gap filling conversions such as the CZE 38t to the Hetzer as well as tanks who share the same chassis.

There are also some minor bug fixes:
removing the AT armored cars extra recon value (vanilla Bug)
re-added radar bonuses to radar ship modules (Tech mod bug)
panzerschiff now has the same surface visibility as other heavy curisers

What the mod does not do is convert lower level equipment into higher level equipment like a number of mods do (ie Infantry Eq 1 to Infantry Eq 2), though I may make a version that does if there is demand but I think it is straight cheating.
11 Comments
A E S T H E T I C 15 May, 2022 @ 8:59am 
Will this be updated for the new UMC release?
ᛣ Munin ᛉ 23 Jun, 2021 @ 6:40am 
coolio, yeah but even without dlc, panther model is in the game, and so is E-50. I don't know why they haven't made them appear for appropriate models.
Nefasine  [author] 23 Jun, 2021 @ 6:09am 
Ahh ok, think ive got it, it will take some time (as im short on it at the moment) but the biggest issue is that I cant just modify this mod to do it. As it is dependent on whether a player has the appropriate model DLC and you cant put conditional checks for these things, it will need to be a seperate mod but on the up side it should work for the main UMC collection as well
Nefasine  [author] 23 Jun, 2021 @ 5:51am 
@Sadao I will look into it, I don't actually have that DLC and haven't changed sprites before either. I have had a quick look but its seems to be quite complicated (maybe why its like that in the main mod)
ᛣ Munin ᛉ 22 Jun, 2021 @ 10:34am 
Can you please make it so Panther and E-50 have their appropriate models? Having panzer 4 models in 1945 is a bit meh.. Idk why they haven't fixed that in the main mod either.
Silk Scorpion 26 May, 2021 @ 8:50pm 
sweet that did the trick seems to be working thx nice mod :)
Silk Scorpion 26 May, 2021 @ 8:21pm 
yes it was with an existing save ill try it with a new game and see how it goes :)
Nefasine  [author] 26 May, 2021 @ 5:14pm 
@silk Scorpion did you load it into an existing save? doing that with any mod will cause issues; this mod replaces the tech entries from the base UMC tech mod so the history file of your save will be out of date; this will probably apply to AI as well.
if you are talking about something else please clarify
Silk Scorpion 25 May, 2021 @ 4:39pm 
ya sounds good when i installed it removed all my tanks and tank variants :(

Oberst Jeff 14 May, 2021 @ 10:41am 
thats a fucking grat idea