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I would love to see a power generator mod where it "looks" like a really long rotor (1x tall - 1x wide - 3x long [along the crankshaft]) so that if you hook ANY other block to it that can make it turn it will generate power (dependent on rpm) so we can make some other devices to turn them (like a small grid rotor connected to a wheel turning a wheel on the large grid generator)
Different efficiency fall offs from static grid to none static(ship) grids.
Also if i read your description correctly, maybe the emphasis less put on a static increase of xy %, but a diminishing return of power transfered. Differenece being if one gets serrious on power generation, yours seem to have a break even point, but you could just reduce exponentially towards 0 depending on distance and that distance configurable in game settings. Which as i write this i realize this could be quite the effort ... maybe someday someone ...
Laser Antenna - No Line of Sight Required
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1668965265
If I check it from the satellite it looks ok, so it goes down towards the planet. Planet is vanilla earthlike.