RimWorld

RimWorld

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Fainting Goats
   
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Mod, 1.2, 1.3
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17.5.2021 klo 18.44
16.7.2021 klo 12.51
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Fainting Goats

Kuvaus
Adds goats that faint at random.
Because I can, and they're cute.

They're literally just carbon-copies of Vanilla goats, but spawn with a hediff that occasionally makes their Moving 0 for a short time.

When a goat is fainting, all colonists within a small range will get a small (+3) mood buff for the next day.

And yes, I know real goats don't faint for several hours, but if I only had them faint for a few in-game seconds you'd never get to see it.
10 kommenttia
kd8lvt  [tekijä] 16.7.2021 klo 12.53 
@TheRealRws and @1337 Kiwi
1.3 is now supported, thanks for playing with the mod :)
1337 Kiwi 15.7.2021 klo 23.47 
Please update to 1.3 thanks.
TheRealRws 15.7.2021 klo 12.37 
1.3?
Syrett 21.5.2021 klo 7.07 
oh yes.
kd8lvt  [tekijä] 20.5.2021 klo 15.38 
@andrewjonjones Since they are basically just a vanilla goat with a special health condition, no they can't haul. But that would be hilarious. I've made a patch mod to make their trainability "Advanced" so they can haul/rescue. You can find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=2492940612
andrewjonjones 20.5.2021 klo 12.28 
Can the goats be trained to haul? I only ask as I think it would be hilarious if the goat happened to faint while trying to rescue one of your pawns.
kd8lvt  [tekijä] 19.5.2021 klo 9.26 
@Geckobold My thoughts exactly!

@Cat Kracken Thanks!

@HappyTrigg I wasn't sure if I wanted to go through the effort of making the mood buff, but the idea of a room full of fainting goats for depressed people is just.... How can I explain it other than "RimWorld" ... It will be done.
HappyTrigg 19.5.2021 klo 1.16 
Please add the mood buff. Would be funny to have a happy room of fainting goats that you send depressed colonists too
Cat Kraken 18.5.2021 klo 13.54 
praise the sun, fainting goats! just what we needed!
Verbosemoth 18.5.2021 klo 11.16 
That's exactly what we needed in rimworld, silly animal behavior. I love this