A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

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Compatible patch for units expansion PART2(2/3)
   
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Tags: mod, units
File Size
Posted
Updated
172.226 MB
13 Jun, 2021 @ 11:00pm
3 Jul, 2021 @ 6:24am
14 Change Notes ( view )

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Compatible patch for units expansion PART2(2/3)

Description
THis is a Compatible patch (part2 of 3)for Moon Hoplite's unique unit expansion and Gudbaam's GB Mercenary Addition.

Big thanks to Moon Hoplite and Gudbaam.
Please subscribe to their mod first.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2435163290
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1383073081



updates 2021/06/20
1.west seaxe mailed thegns is now heavily armored foot knight.a squad of 40 men with very good melee skill. It cost 1800. The only weakness is from armor-penetrating missile attacks.
2.northumbre thegns is now assassin units.a squad of 10 men excellent at axe throwing. However,the ammo is quite insufficient. It is better use to counter high value melee infantry.




updates 2021/06/18
1.mounted bow archer got cantabrian circle ability, quick reload, plus focus fire for elite.however, it is still impossible to counter welsh longbow men. The idea is make mounted missile a harassing units, yet cannot take on same level infantry missiles.

2.balancing form diamond ability(morale+,defence+,shield+,speed-)for heavy armored swordsmen. The idea is make heavy swordsmen a walking tank to defend attack at front and cover missile units. And make spear men with adequate attack and defense,exceptionally good vs cavalry, mush more flexible to attack.

3.mounted crossbowmen got precision shot ability and some got quick reload. lethal to heavy armored units. The heavy melee units is hard to deal with only melee weapon. you will need the armor penetrating missile weapons.



updates 2021/06/16
1.sherwooder
got mighty knockback attirbute, when knock back enemy deal great deal damage.

2.alban pikemen
weapon type change from spear to pike.weapon length=10
got formation attack attribute. will attack and charge in formation.

3.Explosion Stone Slinger
a squad of men sling an exlosion stone in enemy formation.very destructive but vulnerable to any attack.


Changes:
1.range units,melee weapon range, and units abilities overhauled as I did in patch for Moon Hoplite's unique unit expansion.
2.adding highland claymore (2 handed swordsmen) to campaign for circenn, adding alban elite pikeman (heavy 2 handed spearmen)for circeen.
3.adding heavy shock cavalry for mide, originated from GB Mercenary Addition( but not in appear in custom battle and campaign, I made some modification).The most powerful and expensive cavalry in game so far.


Mod order suggest:
1.Compatible patch part3
2.Compatible patch part2
3.Compatible patch part1
4.Gudbaam's GB Mercenary Addition https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2435163290
5.Moon Hoplite's unique unit expansion https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1383073081


other comaptilbe mods:
mods that do not add new units or modify factions should be compatible.
that said, my trait mod and follower mod is compatible.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2515738728
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2514500683
1 Comments
Onyx44 28 Mar, 2022 @ 11:24pm 
Hey can we just get a mod for the claymore unit? i really like playing as circenn and would love to play as them with a general unit with claymores.