Solasta: Crown of the Magister

Solasta: Crown of the Magister

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Path of a Hero Lvl 4
   
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19 Jun, 2021 @ 6:28am
13 Jul, 2021 @ 1:35pm
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Path of a Hero Lvl 4

In 1 collection by Acadiantri
Path of a Hero
13 items
Description
The path continues . Party starts at level 6 and finishes at 8.
11 Comments
Acadiantri  [author] 6 Aug, 2022 @ 10:34am 
Glad you enjoyed the level.
Acadiantri  [author] 6 Aug, 2022 @ 10:34am 
When I wrote this module, I don't think there were any gadgets that I could place that would allow interactions. So I don't think there was anything in her coffin. Glad Aksha and the others still spawn.
Oltex 6 Aug, 2022 @ 7:22am 
I did particularly like this level, the design was good with lots of hidden/secret areas. Made exploring fun.
Oltex 6 Aug, 2022 @ 7:19am 
She does spawn and I always wondered why only the OLDER player modules had her and Razan. Would be super useful for higher level modules to have custom legendary bosses like them. Also, in her sanctuary, there is a comment that you can stake her but nothing to interact with. If I hit the highlight button, i see something in her "coffin" that lights up like you can interact but you cannot. Not sure if that was intentional or bug.
Oltex 6 Aug, 2022 @ 7:16am 
Ok I get it now, i found a room in another part of this level with extra scrolls.
Acadiantri  [author] 6 Aug, 2022 @ 6:52am 
There are two scrolls of D Door in the necromancer's office near the first fight when you start the level. But yes d door is required to enter this area. (I agree that fly and other methods should work, but the way the game engine works, they don't.) The fight was scaled for two PCs to enter, two to remain behind. It's just Aksha in this area. Just a decision to fight and kill her, or leave her be; so story, but no loot. Incidentally, this module was created with a very early set of DM tools. I think TA took Aksha out of the DM and hence all modules after this module was published. On my saved version of the module (and Path 3), she, Razan, and a few other named enemies no longer spawn. (The module was written before monsters could be customized.) Does she spawn on the Steam version? If not, there's nothing but a few traps in this area ATM. One of these days, I need to update this and the other Path modules. Time, ask me for anything but time.
Oltex 6 Aug, 2022 @ 6:11am 
In the middle of 4 and found Aksha's lair but cannot get to it. Seems to only support Dim Door which, at L7, I only have one of so can pop into the area but not pop out. Was that your intent? To force ppl to wait until L8 AND have Dim Door to be able to get to her? Seems the fly, misty step, or spider climb should be able to get to her too but none worked for me except DD.
Acadiantri  [author] 13 Jul, 2021 @ 6:00am 
But again, thanks for letting me know. If the update/restart is too much trouble for too many, I'll link all of the Path modules together.
Acadiantri  [author] 13 Jul, 2021 @ 3:18am 
Thanks. I first published the Path in pieces as I finished them. Paths 1 and 2 together. Paths 3 and 4 together, then Path 5, then Path 6. The parts published together, 1 and 2, and 3 and 4, are linked. So you continue directly from Path 1 to Path 2, and from Path 3 to Path 4. But after Path 2 does not continue automatically to Path 3, and Path 4 does not continue automatically to Path 5, and Path 5 does not continue automatically to Path 6. At each of those points, you should export/update your characters and then begin the new Path. Maybe I should change the links now that it is finished and a collection. But some folks may want to export/update their Path 2 or Path 4 characters to play other modules. Some folks may want to play only Path 5. So I'm not sure that I should force folks to play the Path from beginning to end.
Tor 12 Jul, 2021 @ 11:20pm 
The campaign is broken. Level 3 (or 2? not sure) does not automatically move to the next scenario and ends the campaign