Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I also liked the narrative. While it's simple due to limitations of the engine thus far, it still nicely covers the archetipical heroes journey (start by saving a cow, finish by saving the world). And some humour icing on top of that.
Also, quests for gear in part 5 were a nice touch. Reminded me of one-shots you run when you miss one of your regulars in tabletop D&D.
I will definitely run it again, this time I may even bring a cleric. Running this without one was borderline masochistic of me.