Total War: WARHAMMER II

Total War: WARHAMMER II

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Crusaders of Bretonnia
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Tags: mod, Units
File Size
Posted
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718.547 KB
19 Jul, 2021 @ 2:41pm
28 Jul, 2021 @ 11:14pm
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Crusaders of Bretonnia

Description
This mod adds a set of balanced crusader units for all Bretonnian factions. They are recruited from the Religious building chain.

Crusaders are dismounted knights that are an upgrade to Foot Squires. They require a level 2 smithy to recruit.

Crusader Sergeants are armored spearmen that are an upgrade to Spearmen at arms.

Crusader Longbowmen are armored archers that are decent in melee and have more armor-piercing missiles than peasant bowmen.

Crusader Knights are tough cavalry that can stay in prolonged melee. Inferior to Grail Guardians but are available much earlier. Requires a level 3 stables to recruit.

All units are also recruitable from the Crusader Landmarks (Copher Docks and Fyrus Monastery) in Araby.
17 Comments
Moe the Monk  [author] 7 Sep, 2022 @ 3:15pm 
I completed an updated version of this mod for WH3 that should show up on the WH3 workshop in a few hours.
hugoleomarinho 6 Sep, 2022 @ 6:50pm 
Please Moe, port this Mod for WH3
Mana-100 4 Jul, 2022 @ 5:45pm 
Will you be porting this mod over to Warhammer 3 when IE comes out?
cnoonr 12 Jan, 2022 @ 5:35pm 
The Sergeants don't actually have the "charge defense against large" trait on the unit card
OLLY 24 Dec, 2021 @ 4:16am 
an uncapped version would be nice
BULLETPROOFWEASLE! 18 Dec, 2021 @ 8:17pm 
sfo?
1st impact 10 Nov, 2021 @ 12:23pm 
Great mod, just wondering however is there a way to remove the global 10 unit cap?
Sikhi Jedi 8 Nov, 2021 @ 3:31pm 
sfo?
Warcommissar1 20 Sep, 2021 @ 4:58am 
do the non knight units add to peasant economy? they seem too and I dont think they should
Spitz 10 Sep, 2021 @ 2:03am 
do these units benefit from tech and lord skills?