RimWorld

RimWorld

420 ratings
Turret Collection (Unofficial)
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
10.930 MB
25 Jul, 2021 @ 2:30am
11 Jul @ 7:36am
106 Change Notes ( view )

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Turret Collection (Unofficial)

Description
Retextrue here: Bill Doors' Turret Collection Retexture

This is an Unofficial update for 1.3+.
The original page
This mod has its own CE patch,some values have been changed and repaired the shells flew off the map。



The original summary
Adds more turrets.
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PRE-CHARGED MINI-TURRET
- pre-charged, one-time use automatic turret. No need of external power, it rapidly fires at targets when being built until it expires -
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MACHINE GUN TURRET
- manned heavy machine gun turret, excellent mid-range fire support -
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GATLING GUN TURRET
- manned gatling gun turret, rapid firing gun with long barrel life -
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ANTI-MATERIEL TURRET
- auto turret, long range armor piercing shots with great accuracy -
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ROCKET LAUNCHER
- long range artillery, deals damage in large area -
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INCENDIARY LAUNCHER
- lauches incendiary grenades, mid range -
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HOWITZER TURRET
- long range artillery, fires several kinds of 155mm shell incl. cluster munition -
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CANNON TURRET
- fires 120mm HE and HEAT (high-explosive anti-tank) round -
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AVENGER TURRET
- manned turret, fires 30mm armor piercing rounds at high rate of fire -
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NAVAL GUN TURRET
- long range artillery, fires 280mm high-explosive shells -
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ADVANCED NAVAL GUN TURRET
- auto turret, fires 57mm airburst rounds, very efficient against light armored units -
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Credits
- eatKenny: coder[1.0], designer, writer, artis
- leafzxg: coder[1.1], uploader, ChineseSimplified
- Biscuit: ChineseTraditional

This Mod was posted on the Ludeon Forums by the original author eatKenny[1.0], I uploaded it to the steam workshop[1.0], and updated it at steam workshop[1.1]. I have alreadly got the approval by eatKenny.
Popular Discussions View All (2)
3
20 Oct, 2024 @ 9:22pm
在9月24日ce更新之后
超级快乐猫
0
27 Sep, 2023 @ 10:46pm
AATWS can't hit pawn
Master Kang
260 Comments
김베드로 12 Jul @ 7:31am 
ddager sheshe
Böswillig 11 Jul @ 7:10am 
@DsW-4 记错了,防御mod打太多了找错mod了,碉堡那是青叶佬的混凝土防御工事多些,佬你这个mod的基本上都能用炮塔控制网络mod连上)
DsW-4  [author] 10 Jul @ 9:28am 
@Böswillig 这个mod没有碉堡吧,而且这个mod的强力炮台貌似也不需要造太多
Böswillig 10 Jul @ 8:20am 
emmm,人手不够碉堡造太多怎么办,有没有什么无人化碉堡mod
DsW-4  [author] 12 Jun @ 2:12am 
@唐可可 机械加工台,组装迫击炮/榴弹精确制导炮弹
唐可可 11 Jun @ 11:49pm 
没有办法制作“精确制导”系列炮弹,并且在详情页上也找不到“制作于”这个标签
59式坦克·改II 27 May @ 7:04am 
120amp的炮弹破片实在太多,每开一炮都会卡一下
DsW-4  [author] 11 May @ 11:13pm 
@OZR10086 Rimworld对偶数格建筑中心点判定取中点左下格,所以左边坐标比右边远。原版自动加农炮也存在这个问题
DsW-4  [author] 11 May @ 11:10pm 
@人狼 Bug已修复
OZR10086 11 May @ 9:46pm 
这是以模型为基础,用命令格画的,真想用,最好别拿来规划基地