Stellaris

Stellaris

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The Zenith of Fallen Empires: Guilli's Planet Modifiers Patch
   
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File Size
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690.611 KB
28 Jul, 2021 @ 6:22am
19 Feb @ 12:12pm
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The Zenith of Fallen Empires: Guilli's Planet Modifiers Patch

Description
The Zenith of Fallen Empires: Guilli's Planet Modifiers Patch

The Zenith of Fallen Empires: Guilli's Planet Modifiers Patch is a compatibility patch between ZoFE and Guilli's Planet Modifiers

Load Order
  • ZoFE
  • Guilli's Planet Modifiers and Features
  • Guilli's Planet Modifiers and Features - 3.14 Patch
  • The Zenith of Fallen Empires: Guilli's Planet Modifiers Patch

Features and compatibility

  • Fixed the war goals, most events and digsites, you can do them as both Lost and Ascended empires.

  • Introduced the Fallen Empire modifiers for Ascended/Lost empires to apply via planetary decisions.

  • Save game compatiable.

  • Ironman compatible.

  • Not achievement compatiable.
45 Comments
DragonOfDawn 19 Feb @ 11:32pm 
@Savitar, Thanks!
Savitar  [author] 19 Feb @ 12:14pm 
Didn't need an update, but I did push one to change how planet modifiers are calculated, this means more performance. Have fun :)
DragonOfDawn 19 Feb @ 7:09am 
Update?
Savitar  [author] 16 Nov, 2024 @ 7:15am 
New patch is out. use both mod's required items please :)
Savitar  [author] 23 Sep, 2024 @ 4:30am 
New patch is out, removed excess overwrites :)
Savitar  [author] 25 Jul, 2024 @ 10:36am 
@Big Boss, glad you're enjoying it :)
Big Boss 24 Jul, 2024 @ 3:52pm 
Beautiful mod!
Savitar  [author] 4 Jul, 2024 @ 6:55am 
Oh so that was the issue, I thought it was a normal ringworld, the modifiers can't be applied to utopian worlds because the conditions for the potential are a bit wack, so I set it up in a way that the game remembers what modifiers you had and applies them after the paradise world is created.
Aphyxia 4 Jul, 2024 @ 6:50am 
Vanilla ringworlds. I looked at my save and came to the conclusion that it was possible to add modifiers to it before transitioning them to paradise worlds via the paradise creation decision. I'm guessing the modifiers are not meant for actual utopian planets?

The Shell world was from EP's Additional Megastructures mod but that it a separate case. Looking at the code, my guess is it is missing the value from gpm_planet_size_multiplier since it is possibly not defined for custom planet types. Maybe a default value could be used.
Savitar  [author] 4 Jul, 2024 @ 6:23am 
I thought you were talking about gigastructure related stuff, that's why I said what I said, but do forgive me if I misunderstood?