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Original (Japanese)
武器のManufacturerを増やしすぎると今度は他modを入れたときの照合性を取るのが難しくなる可能性があり、またVendorの設定も膨大になってしまう可能性があるので今のところは考えていません。
また、パラディン(高位ではない)や歩哨にも聖武器を持たせてしまうと今度はBastといった戦線でサムライを圧倒するため、もしするなら色々と調整をしてからになるでしょう。
(ちなみに前のバージョンではパラディンの聖武器の所持率は50%でしたが、サムライ軍団を圧倒することが殆どだったので、現在は所持率を17%(20/120)に抑えています。)
聖武器の防御ボーナスも上記の理由で今の所は考えていません。
次のアップデートをするならば今回の意見を一部参考にするかもしれません。
有難うございました。
If we increase the number of weapon manufacturers too much, it may be difficult to match them with other mods, and the Vendor settings may become too large, so we are not considering this at this time.
Also, if paladins (not high-ranking) and sentinels were to have holy weapons, they would overwhelm the samurai on the front lines, such as the Bast, so if this were to be done, it would have to be done after some adjustments.
(Incidentally, in the previous version, the paladin's possession rate of holy weapons was 50%, but since they almost always overwhelmed the samurai army, the rate is now reduced to 17% (20/120)).
We are also not considering a defensive bonus for holy weapons at this time for the above reasons.
If we do the next update, we may take some of this feedback into consideration.
Thank you very much.
For example:
Holy servants: Holy Metal
Holy Chosen:Blessed Metal~Sacred Metal
Holy sentinel: Sacred metal~ Holy Weapon 2
Paladin: Holy Weapon 1~ Holy Weapon 3
High Paladin: Holy Weapon 2~ Holy weapon 4
Inquisitor: Holy Weapon 2~Okran
Also how about adding a small defence bonus to holy grade in general? Since Catun adds attack, Holy should add defence :p
Original (Japanese)
有難うございます。
ホーリーウェポンのクラフトの件についてですが、現時点ではクラフトはできません。
というのも現在のModエディターの仕様で、クラフト武器にグレード以外の強化が出来ないからです(例えば斬撃強化とか対人間ダメージとか、クラフト武器でないならば打撃、斬撃の強化は可能です。)。
もしそれが可能ならば、対ロボットダメージに特化させた仕様及にしてみたいですね。(現時点では対ロボットダメージの代わりの打撃ダメージを強化してあります。)
Thank you.
Regarding the crafting of Holy Weapons, at this time it is not possible to craft them.
This is because the current mod editor does not allow for non-grade enhancements to crafted weapons (e.g., slash enhancement, anti-human damage, etc., but if it is not a crafted weapon, it can be enhanced to strike and slash). .
If that were possible, I would like to see it spec'd out specifically for anti-robot damage. (At the moment, we have enhanced striking damage instead of anti-robot damage.)