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Fargo's Enemy Modifiers
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
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1.247 MB
6.8.2021 klo 8.22
1.7. klo 13.23
20 muutosilmoitusta ( näytä )

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Fargo's Enemy Modifiers

Kuvaus
Adds a variety of Modifiers for Enemies. Currently 70 of them
They can do anything from increasing their base stats to buffing other enemies to dropping more loot

Highly customizable:


Current List of Modifiers:

**COMMON**
Blue, Green, Orange, Pink, Purple, Red, Yellow - colors the enemy
Armored - Defense is increased by 50%
Big - 25% increased size and HP, 20% increased damage, 10% reduced speed
Healthy - Increases HP by 50%
Impenetrable - Piercing projectiles are destroyed on hit
Light - Takes increased knockback
Lovestruck - Deals 50% less damage and spawns bursts of hearts on hit and on death. Drops 2x loot
Menacing - Damage is increased by 50%
Poor - Drops no loot, moves 25% slower and has 25% less HP
Rampaging - Deals extremely high knockback to you
Regenerating - Regenerates 10% HP every 5 seconds
Shiny - Glows in the dark and drops torches
Slow - Speed is decreased by 50%
Sluggish - Performs all actions half as fast
Small - 25% reduced size, damage and HP. 20% increased speed
Splitting - Spawns 2-3 smaller versions of itself with reduced stats on death
Stinky - It's stinky and applies stinky on hit. Deals 25% more damage
Swift - Speed is increased by 50%
Unrelenting - Gains knockback immunity
Wealthy - Drops 5x more coins

**UNCOMMON**
Accelerating - Constantly gains speed up to 4x normal speed. If they hit you or you hit them with a melee attack, their speed resets
Bloodthirsty - Gains 25% damage every time they hit you
Bulletproof - Gains 80% resistance to ranged damage
Flaming - Spawns with a permanent On Fire debuff, leaves a trail of damaging flames, 50% increased speed
Fortifying - Defense decreased by 50%. Gains an aura that gives other enemies 50% damage resistance
Frenzied - Gains increased damage and speed as HP drops up to double damage and double speed. Turns red past 50% HP
Hexproof - Damage over time does not work on them
Huge - Size increased by 50%, HP increased by 25%, speed decreased by 15%
Infested - Periodically spawns Baby Spiders
Metallic - Has increased defense, takes less knockback, and drops ore
Miniature - Size decreased by 50%, HP reduced by 25%, speed increased by 20%
Possessed - Replaces its normal AI with Ghost AI
Rallying - Gains an aura that buffs other enemies: +25% damage and +25% speed
Reflective - Reflects projectiles for 1.5 second every 15 seconds. Turns grey when doing so, you have 0.5 seconds to react
Scary - Has an aura of confusion
Shielded - Gains 80% resistance to melee damage
Sleepy - After not taking damage for 10 seconds, falls asleep. Getting hit while asleep deals bonus damage and wakes them
Stealthy - Slowly turns nearly invsible, becomes fully visible when hit
Vaccinated - Immune to all debuffs
Vampiric - Heals some HP when they deal damage
Veiled - Gains 80% resistance to magic and summon damage
Volatile - Explodes on death

**RARE**
Aquarian - Occassionally duke dashes
Celebratory - Spawns confetti occasionally. Explodes into fireworks on death
Chained - They spawn chained to you and cannot leave a radius around you
Devouring - Devours any enemy it comes across with lesser or equal HP. When it does so, it heals itself and gains max HP, damage, and size
Disguised - Changes its sprite to a blue slime
Fluctuating - 2x HP, Grows bigger and smaller over time. Defense and damage changes with size. Max 2.5x damage and defense. Min 0.25 damage and defense
Hyper - Performs all actions twice as fast
Imaginary - Transparent. Ceases to exist when contact is made in any way
Juggernaut - HP increased by 150%, damage, defense, and size increased by 25%. But has Sluggish built in (performs actions half as fast)
Medic - Heals all other enemies in a radius. Healing value is equilavent to Regenerating
Merchant - Replaces its usual AI with Town NPC AI. It will give you one random free item from the Travelling Merchant's current shop then vanish
Shimmering - Phases in and out of visibility, moves 25% faster, drops 2x loot
Showman - On death explodes into smoke and birds
Skeletal - Spawns with 2 skeletron hands
Solidified - Can no longer pass through tiles (only affects enemies that normally do)
Sorcerous - Fires Chaos Balls like the Goblin Sorceror (only appears after beating Goblins)
Sticky - Leaves a trail of cobwebs
Swarming - Upon spawning, creates 8 copies of itself (without modifiers). Has 4x the HP and 2x the size
Undying - Hangs on with 5 HP for 5 seconds before dying
Worm - Spawns with several body segments that lag behind it. Gains knockback immunity and 2x HP

**MYTHIC** (Only appears in Hard Mode)
Modifying - Adds a new modifier every 10 seconds up to the max allowed
Rainbow - It's rainbow, has 2x HP, and Drops 10x more drops not including coins
Royal - 200% HP, 200% size, 60% move speed, immune to knockback, spawns mini versions of itself every so often when hurt

**NEW UPDATE - V 0.9.1**
-Reworked the Modifier blacklist into seperate toggles for each modifier which also have a description for each in game now
-Sorcerous fires much slower
-Swarming is now post EoC
-Medic no longer heals friendly NPCs
-Scary debuff no longer applies through walls
-Fixed Celebratory just not working
tModLoader FargoEnemyModifiers lähetti viestin:
Developed By Fargowilta
Suositut keskustelut Näytä kaikki (1)
7
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4.7.2024 klo 19.00
The Community Recommended Blacklist
NovaKatt😽💚
187 kommenttia
Latus 27.7. klo 14.18 
does it support multiplayer?
Fargowilta  [tekijä] 1.7. klo 12.45 
how so? they can always be put on the default npc blacklist
IceBreaker6344 1.7. klo 0.32 
if it wasn't mentioned, the creepers from the Brain of Cthulhu fight can softlock with modifiers
Fargowilta  [tekijä] 30.6. klo 13.57 
brand new blacklist in the works for tomorrow probably
Fargowilta  [tekijä] 30.6. klo 13.11 
blacklist is indeed a meme, hopefully one day its improved
SamJamTheGamer 23.6. klo 11.15 
this mod is peak!! broke my terraria bosses and made my fps 30 instead of 120
LiquidatedBunny 31.5. klo 17.30 
this is cool, but why in the WORLD is the blacklist config a massive slider?? it's almost impossible to actually use - every time I want to blacklist things I have to spend 5+ minutes looking for the right thing...:0face:
Just The Smile 19.5. klo 13.17 
This mod is bullshit. Broke my terraria bosses and made my fps 30 instead of 120/ Either delete or make it work properly
Cathorist 12.4. klo 22.08 
Hello Fargowilta! thankyou for making this awesome mod!

I was wondering if its possible to make the Mythic abilites also appear on other difficulties, or how I might accomplish that, as they are too fun to be limited to only hardmode.

Also another mod, Mythical Monster Modifiers has a really cool modifier called "Chaotic" where the modified enemy teleports every 4 seconds.
I think this might be a cool modifier to add to enemies to give them additional movement options, but perhaps increase the teleport time to 5 seconds and pair it with a speed buff as well?
kennypooser 29.3. klo 18.29 
I have this installed along with Calamity. King Slime keeps despawning. If I deactivate this mod, King slime works fine.