Paint the Town Red

Paint the Town Red

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Elite Prison Guards Texture Pack
   
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File Size
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3.351 MB
6 Aug, 2021 @ 2:57pm
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Elite Prison Guards Texture Pack

Description
These guards are alternate/elite versions of the prison guards found in the scenario. They are here to stop the riots, and use riot helmets and come equipped with assault rifle magazines. From left to right:

-Standard guard
-Armored guard
-Captain
-Standard guard
-Standard guard

Textures created at the request of Cjc111koolkat: https://steamhost.cn/steamcommunity_com/profiles/76561198948158239
14 Comments
oogabooga1 28 Jun, 2022 @ 11:58am 
@supa player ooh
SupaPlayer  [author] 28 Jun, 2022 @ 11:30am 
@oogabooga1 Once you have subscribed to a texture pack, you can find it in the level editor. Go to the settings for a level in the editor and then choose setup textures. In the top slots of the menu there you can select subscribed texture packs to use. Then, click the checkboxes under that to choose which textures appear for which enemy appearances. Change enemy appearances in the editor to the ones set up in the menu, like if you were to set up custom appearance 1 with these textures you would change an enemy to use “custom appearance 1” appearance and they will appear with the textures when playtesting the level
oogabooga1 28 Jun, 2022 @ 11:24am 
how do you use these ?
SupaPlayer  [author] 14 Jun, 2022 @ 3:17am 
@Maltebyte it is dependent on the name of the texture right before the suffix, they all get packed together with the head when loading in the texture editor yeah
Maltebyte 14 Jun, 2022 @ 3:08am 
@Supa Player So somehow all the other animation like angry, blink attach themselves to that head you upload! Hey aslong as it works thats all that matters let 011100 do their thang! xD
SupaPlayer  [author] 14 Jun, 2022 @ 2:09am 
@Maltebyte I'll break it down like this:

5 slots for heads in each pack

1 head per slot

5 face textures for each head, and 1 head texture (the whole head and then the middle face part is only used in the level editor preview)

So yeah a full pack of 5 heads will include 25 face textures
Maltebyte 14 Jun, 2022 @ 1:07am 
@Supa Player Ok but how does each head which has 5 sub emotions or what eva they called get saved? Like how did you do it? my maths tells me you had 25 different faces for all your work! sorry noob just learning and this part confuses me! much! xD
SupaPlayer  [author] 13 Jun, 2022 @ 1:34pm 
Thanks @Maltebyte. Yeah you can have 5 slots with 1 head in each slot on the texture editor
Maltebyte 13 Jun, 2022 @ 5:21am 
Great work! Im workin on the same thing but different uniform. I just dont get it if i only have 5 slots for a face that means i can only have 1 head? you have like 5 different version! How did you do that? Thanks!
SupaPlayer  [author] 6 Aug, 2021 @ 8:58pm 
Lol yeah it would appear they didn't focus on making too many individual faces