Crusader Kings III

Crusader Kings III

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Feudal County Interactions
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1.354 MB
11 Aug, 2021 @ 8:47am
5 Jan, 2022 @ 11:30am
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Feudal County Interactions

Description
FEUDAL COUNTY INTERACTIONS
Feudal County Interactions is a mod that seeks to add original content to the game in an integrated way. New GUI functions are positioned smoothly in order to achieve a polished result that makes it user friendly. Those functions allow a more enriched gameplay for the player with particular caution to keep new features balanced in the base game.

Have you been longing to expel a minority? Are you bothered by a few heretics? Maybe your dream is to hold a joust and burn a witch afterwards? With FCI all this actions and more are now possible. What are you waiting for?


DETALIED INFORMATION
4 COUNTY CAPITAL INTERACTIONS

FORCED PROSELYTISM:
Convert a county into your faith; if the expelled faith is of your family (heretical) you get Burned Heretics Modifier, if the faith is of foreign family you get Forced Proselytism Modifier, which has harsher maluses. 15 years cooldown.

CULTURAL EXPULSION:
Convert a county into your culture; if the expelled culture is of your group you get Minority Assimilation Modifier, if the culture is of foreign family you get Cultural Expulsion Modifier, which has harsher maluses. 15 years cooldawn.

TOLERATION ACT:
Block a county from culture and faith conversion for 30 years and gain Toleration Act Modifier, which has a few bonuses. 30 year cooldown.

ROYAL COURT:
Move your medieval itinerant court into any county but your capital to gain Itinerant Court Modifier, which has a few bonuses. Some council tasks are more efficient such as culture promotion, faith conversion, title integration, etc. 5 year cooldown.


HOLDING INTERACTIONS
Castle Holding
Church Holding
City Holding
Chivalry Joust
Witch Trial
Bow Tourney
Knight Tournament
Faith Procession
Local Fair
Pas d'Armes
Relic Shrine
Street Jugglery

1st Rank interaction has 5 year cooldown, 2n Rank interaction has 10 year cooldown, 3r Rank interaction has 15 year interaction. Limited to feudal rulers and feudal counties.


STEAM FEEDBACK:
NEW IDEAS, KNOWN BUGS / VALUE ADJUSTMENTS? HELP!

JOIN ME & MOD COMMUNITY!

LINKS
https://discord.gg/apEvxDZ
Popular Discussions View All (1)
0
11 Nov, 2021 @ 6:13am
Feudal County Interactions + Holding Manager
Bombcat
40 Comments
Lord John the Liberator 28 Dec, 2023 @ 11:01pm 
Disregard that previous comment, for I have found a mod that fulfills that need.
Lord John the Liberator 28 Dec, 2023 @ 10:03am 
Pardon me if I bother you; it is not my intent. However, might it be possible for a standalone mod to be created that adds the cultural expulsion and forced proselytism without any other features? If you are unable to create such a thing at the moment or if it or a similar mod already exists, could you guide me to it? Thank you.
macluk 31 May, 2023 @ 10:58am 
errmm... not saying whether it is innovative or not... it still has some interesting options that could stuff to the gameplay for those interested... I'll probably will have a look what i can do for myself in such a case :)
Nostos  [author] 30 May, 2023 @ 7:19pm 
@macluk it is not updated, whoever wants it can take it over. Now they implemented proper activities so it's not innovative as before.
macluk 30 May, 2023 @ 12:31am 
nice idea but blocks map modes :) or covers its icons with some squares :)
and occasionally crashes to desktop on the start.
Werwolf81 18 Jan, 2023 @ 8:00am 
Update please for v1.8.1, the idea of this mod is useful!
Teamson 24 Aug, 2022 @ 2:41pm 
Why arent jousts and tournaments not vanilla tho?

Would make for some great events and much drama when your heir gets killed on a joust or stuff like that!
Donald Trump (Hammer30) 23 Aug, 2022 @ 7:00am 
Seems nice, was it updated? :)
鸟枪换炮 8 Aug, 2022 @ 8:18am 
super good mod will gladly wait for the update
sawwhet5975 14 Jun, 2022 @ 12:46pm 
I really enjoyed this mod. Is there any chance of it ever getting updated again?