RimWorld

RimWorld

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Vanilla Ideology Expanded - Memes and Structures
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Mod, 1.4, 1.5, 1.6
File Size
Posted
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37.253 MB
24 Oct, 2021 @ 11:08am
9 Jul @ 11:03am
58 Change Notes ( view )
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Vanilla Ideology Expanded - Memes and Structures

In 2 collections by Oskar Potocki
Vanilla Expanded
109 items
Vanilla Expanded - Empire playthrough
148 items
Description
[www.patreon.com]







Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.

The goal of the Memes and Structures mod is to add unique memes, and… well, structures to your game. For some reason certain obvious choices like Shinto, Taoism and Eldritch were missing from the base DLC, and this mod is here to introduce them to the ideology creation.

With unique memes, players will be able to diversify their playthrough every time they play. This should increase longevity of the game and also make it way more unique and personalised.

This mod adds 36 new memes, alongside many new structures, rituals, precepts, specialist roles, items, objects and mechanics. It should greatly expand what Ideology has to offer, and meshes nicely with the rest of the DLC. With Vanilla Ideology Expanded - Memes and Structures you will be able to create powerful psykers that simply love chocolate, a corporate scrap trading business, a fishing republic, a bunch of god-king radicals, mechanoid technocratic union and much, much more.



A: Can I add it mid-playthrough to an existing save?
A: Yes, albeit to no effect, as ideologies are only created upon starting a new game. You can however edit ideologies in dev-mode.

Q: I don’t like certain meme, can I remove it?
A: No, this whole mod comes as a bundle and there is no way to remove certain elements of it. Remember: You can use dev-mode to tweak ideologies, disable specific precepts, roles etc!

Q: I want more than 4 memes!
A: Check mod options! You can increases number of memes, styles, rituals, relics and ideo buildings.

Q: Can I suggest a new meme?
A: Without a doubt, we accept all suggestions. Please use the pinned Suggestions thread for it!

Q: Where should this mod be placed in the mod load order queue?
A: Under Ideology, our Framework and any mods that specifically mention having to be above this mod.

Q: Is it compatible with another mod that adds memes?
A: Depends on what memes such mod adds. Chances are, if someone else alters the same game components, our memes can become incompatible.

Q: Does this work with Combat Extended?
A: I would believe that potentially yes but I still need confirmation, so if it does not, let me know.

Q: I disagree with you merging Taoism and Shinto into one structure. I feel personally attacked and I hate every fiber of your being.
A: Mod development is in many ways similar to game development. We use something called ‘work-hours’ to evaluate how to distribute time into various ingame features. Creating ideological styles takes a tremendous amount of that time, so I personally decided to merge both Shinto and Taoism into one structure and if you bear with me I will explain why.

Shinto has 3 million followers worldwide. Daoism has 20 million.
Christianity has 2.5 billion followers (lower estimate). The game takes place 3000 years into the future. Shinto and Daoism together only have a 1% of followers compared to Christianity. This is an argument for them two merging into one ideology to survive 3 thousand years.

Shinto and Daoism are both about balance, harmony, attracting opposites and venerating ancestry. There is more similarities between them than you probably realize. I can't spare enough hours to accomodate both Shinto and Daoism. Each structure takes hours upon hours of work, both art-wise as well as creative writing-wise.

I wouldn't do one without doing the other, so at this point it was a choice between merging them to make one, more complex structure, or not doing them at all.

While I understand some people might not like it, there are some ideologies not covered AT ALL in the game - Judaism, Sikhism etc. At least now people who want to have a Shinto or Daoism inspired religion can use the new, merged one.



[forms.gle]



Authors:
Oskar Potocki, an artist responsible for graphic design.
Sarg Bjornson, a programmer responsible for the code of this mod.
Chowder, a creative writer responsible for majority of ingame descriptions.
Luizi, artist responsible for Insectoid helmets.
Isorex, artist responsible for esoteric art.
Fire Worship sponsored by TheWelp.
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]



















































Popular Discussions View All (2)
529
12 Jun @ 6:53pm
PINNED: Suggestions
Oskar Potocki
98
10 Jul @ 2:47pm
Patch Suggestions
Macropod
2,732 Comments
Sarg Bjornson  [author] 12 Jul @ 12:58am 
No, it still needs VE Fishing

As for the Nomad meme, in the future. Too much on my plate at the moment
//SlipperyPete:. 12 Jul @ 12:54am 
Sorry if this has already been asked and answered, but will the Fishing Culture meme be adjusted to be available by default now that the base game has fishing available?
JayleeVT 11 Jul @ 10:16pm 
Could you make it so that flying to new locations in the gravship satisfies the Nomad meme? my Nomads are whining we've lived in the same place for 30 days but we have definitely moved many times lol
Lady Zoner 11 Jul @ 8:41pm 
I don't think travelling in a Odyssey ship counts as traveling with the Nomad meme.
RAD EMERALD 10 Jul @ 9:44am 
THANK DUDE!!!!!
superniqui10 9 Jul @ 6:00pm 
Could you add a toggle is the settings to disable the replaced precept menu? I prefer the vanilla version and would like to turn it off.
Sarg Bjornson  [author] 9 Jul @ 12:10pm 
yep
Green Party Dew 9 Jul @ 12:08pm 
Dose the fishing meme change with the update?
Daemon Trooper 3 Jul @ 12:41pm 
My, I'm so sorry Sarg, you're seeing me a lot lately xD

I have another issue, I've just added the Republic as a new Meme, but not as initial, because I remember starting as Republic and not having this issue in previous runs; here adding this meme during the playthrough doesn't allow me to assign the "Second" and "Third Triumvir"s to anyone. The roles are greyed out in the "Beginning Role Change" ritual options.

I have a screenshot if ever needed, but I don't think so.
danzloblaha13 1 Jul @ 10:06am 
was really hyped up for the fleshcrafter, but was quite dissapointed by that randomness and how he picks even even sole fingers or jaws and not arms, legs or doesn´t prioritise bionics :steamsad: