Hearts of Iron IV

Hearts of Iron IV

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Great Feeling
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103.585 MB
26 Oct, 2021 @ 2:46pm
10 Mar @ 2:45pm
27 Change Notes ( view )

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Great Feeling

Description
A malevolent heart beats in Northwest Equus. Every pulse is made in burning gasoline within hardy steel canisters, in rotations of the central pole around the copper wire jacket to produce electricity, in arcs of the welders as they assemble the armored plates of war machines not yet dreamt of in the outside world, and most of all, in the subhearts of every natural accident in the country as they go to bed hungry as they have always done.

It is the Changelings, that despicable collection of barbarians and malcontents who have now unified under an evil monarch. Long forced into the background, they are once again preparing to become a problem for the entire civilized world.

And they need your help to do it.

This submod is a complete rewrite, and soon to be rework, of the Changeling Lands in Equestria at War. Yes, complete. An all-new story, lore, graphics, systems, sounds, advisors, and more, every piece designed to make YOU into the Leader.

Negotiate with terrorists AND with cave-creatures. Let the development of your armor be dictated by an interdimensional national socialist, then equip your child soldiers with swords and spears. Watch someone kill dozens of innocent civilians and have him shot for insubordination. Make a mercenary army out of slaves. Declare your empire to be the first in history to be without a single god’s blessing. Look good doing it. Or don’t. It’s your nation, after all.

But while they say it’s “good to be bad”, they’re underselling it. It’s a great feeling!

It is highly recommended that you get the music mod to go with it.

Great Feeling v 1.3
>Updated the mod to be GTD compatible
>Added three new special projects, removed some from the existing roster for CHN for balance
>Added new scientists
>Added a new gamemode, "Twilight of the Gods", which unlocks certain late-game special projects for all nations from game start
Popular Discussions View All (2)
16
12 Mar @ 9:29am
Bug reports thread
Cyberstani Sammy
1
30 Mar, 2023 @ 5:45am
how does the tactics during the veteran's revolt work?
loland
54 Comments
WarGodRTE 30 Jun @ 8:35am 
Update?
It's funny though
Cyberstani Sammy  [author] 18 Apr @ 11:09am 
oh i am so mad about that fragrance thing
I can make Vesapilolis 2 as Fragrance
Enrar 3 Apr @ 10:13pm 
Does this mod change anything about the pax chrys line and story at all? Or is this just extra content for the stalliongrad puppet
bug where polar bears dont become northern protecterate after you puppet them
Cyberstani Sammy  [author] 10 Mar @ 3:13pm 
everyone give a round of applause to SolidSpaceDisk two comments down because he's the reason the mod works now and not three or four days from now
scotch31 10 Mar @ 2:57pm 
we fixed it, there were old files that were screwing up the new update, it works now
Siveen 10 Mar @ 1:03pm 
Well, dumb question: Are we all trying to boot it up with Irony Mod Manager or with Paradox's Launcher?
SolidSpaceDisk 10 Mar @ 9:44am 
you forgot to include Gotdam's supersonic_fighter_equipment_1 and intercontinental_maritime_patrol_plane_airframe in x_plane_airframes