Stellaris

Stellaris

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Ancient Systems
   
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28.493 MB
26 Oct, 2021 @ 7:48pm
11 May @ 8:34pm
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Ancient Systems

Description
Updated to game version 4.0.*
Welcome to Ancient Systems!

Ancient Systems adds three new systems to the galaxy. The systems have great system resources and a unique planet class that has very high value, but you have to earn it. These systems are each defended by an ancient guardian dragon. These dragons should prove very challenging but will reward two special technologies to whoever kills them. You will only get offered the technologies once so multiple kills wont yield more tech. However, if you don’t want your enemies to get them too you will need to find and kill all three.

To the victor goes the spoils!


This mod adds:
• 3 new ancient systems to your galaxy.
• Each system has a special planet and a guardian.
• 2 new techs from killing a guardian.


Files this mod overwrites:
• No Vanilla Files

This mod should be compatible with most mod since all of its files are unique.

The dragon should be a pretty solid challenge. If you do not find it to be a big challenge or too much of a challenge, I might be able to make a deadlier or lighter version.

Locaizations:
Special thanks to those who created other language localizations!

NOTE: These may not reflect recent additions to the localization. Contact those authors to get updates.

Russian:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2645650553
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2858942127

Chinese:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2683677618

>>> NEW CONTENT <<<
I have added a submod to add a couple of components via an event and a beta difficulty mod.

Event Submod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2762663848
Difficulty Submod {Beta}: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2762664736


I do NOT own any of this, its for free use. If you want to add it in your mod or want to take parts of it for your mod feel free.
Popular Discussions View All (2)
7
1 Jun, 2024 @ 5:25am
Additional Content
ogdinmar
3
30 Jan, 2022 @ 7:09am
Difficulty
ogdinmar
89 Comments
ogdinmar  [author] 11 May @ 8:29pm 
Yes i do. Ill try to get around to it this week. I ran a quick test and it seems to be functioning still in 4.0
profjang 11 May @ 6:41am 
You're busy, but are you planning a 4.0 update?
ogdinmar  [author] 10 Sep, 2024 @ 10:28am 
Thanks @ranma100 for the confirm. It should continue to function through most updates as the files are independent of the games files. I do my best to keep the version up to date but am really busy of late. I will try to get it updated this week.
ranma100 8 Sep, 2024 @ 3:59pm 
Still working in 3.12.
Sophia Ferddinand 24 May, 2024 @ 6:09pm 
Does it work with 3.12? BTW, thank you for your work!
Knight 'Pink from the Outset' 8 May, 2024 @ 11:01pm 
Oh sick, didn't think to check this. Thanks for your service!
ogdinmar  [author] 26 Mar, 2024 @ 3:45pm 
I just uploaded a fixed version. The events should all be firing correctly now.
ogdinmar  [author] 25 Mar, 2024 @ 1:02pm 
Ill take a look at it.
Knight 'Pink from the Outset' 23 Mar, 2024 @ 11:28pm 
Don't think the event is firing properly in the latest version. It isn't setting the star flag correctly or giving the techs, so my guess would be something changed about on_fleet_destroyed_perp
ogdinmar  [author] 2 Dec, 2023 @ 8:07am 
@LegitGamer1017 It should work fine as the files are all unique to this mod. ill try to get the version number changed here this week.