Wildermyth

Wildermyth

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Magpie's Chechen Visuals
   
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3.446 MB
22 Nov, 2021 @ 4:36pm
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Magpie's Chechen Visuals

In 1 collection by The Gilded Magpie
Magpie and Calico's Wildermyth Visuals
26 items
Description
Hairstyles and augments inspired by the folk dress of Chechnya -- the aesthetic that defines the North Caucasian mountains and became the foundation of the Cossack military uniform.

This pack includes two male and two female hat/headdress hairstyles, along with the un-accessorized variations thereof to create more variety (comes out to eight total):
- a felt or velvet summer men's hat
- a fuzzy fleece/fur winter men's hat (+ hair only)
- a women's broadcloth cap with a shawl (+ no shawl)
- a pair of long braids with a short veil and ribbon headband (+ no veil, + hair only)

Traditional clothing in the Caucasus is pretty gendered, and it's not super-modular as folk costume goes, so I reworked a few recognizable elements so they'd work individually and on any gender of hero. I came out with five augments:
- a dramatic oversleeve (pauldron slot) with a contrast lining, based on Chechen wedding gown sleeves
- a high-collared busk/cravat thing (scarf slot) based on the bge'wlh, the adorned false front on Chechen women's dresses. The masculine bodies' are squared-off, the feminine bodies' are tapered toward the waist
- a brooch based on gazyri, the little gunpowder/charge tubes found on the front of Chechen men's formal jackets
- a belt with a fancy metalwork buckle
- a set of matching cloth bracers (bracelet slot)

Choose just one of the brooch and scarf -- they look weird together -- but otherwise, everything mixes and matches in your hero's primary and secondary colors.
5 Comments
Robur Velvetclaw 3 Feb, 2022 @ 11:57pm 
Oversleeves can look odd, but honestly, you've given so much more than you've taken - which I guess is fine. Wish I could simply just have every Mystic I ever had start the game with oversleeves.
The Gilded Magpie  [author] 6 Dec, 2021 @ 12:13am 
Brooches shouldn't be under straps (particularly not these, which are representing sturdy but still crushable tubes).

The busk is layered in the "scarf" slot to represent a decorative cravat. I'm reluctant to change this over a matter of personal taste -- the layering of character parts is a delicate balance, and as soon as I take something in the scarf slot out of the standard scarf depth range, I've created a potential conflict with other mods.

If it really bugs you, you can crack open the json files and change the depth to be between, say, 2200 and 2800 (bigger number = closer to you) in your personal game. Just be aware that it might not work with future clothing or augment mods that use that range.
Robur Velvetclaw 5 Dec, 2021 @ 5:09pm 
Okay, there's a graphic issue with the busk. And the capsule brooches.
The busk and capsule brooches all will overlap any straps the hearo wears. It's not a big issue, but perhaps you can change it so that the busk and capsule brooches are overlapped by all over trinket items?
The Gilded Magpie  [author] 2 Dec, 2021 @ 9:17pm 
Shouldn't! They're just augments. Obviously not everything will look good with everything else, but that's what the "Salvage" button is for, right?
Robur Velvetclaw 2 Dec, 2021 @ 6:49pm 
But will it interfere with any armour mods out there?