Total War: WARHAMMER II

Total War: WARHAMMER II

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Sons of Stromfels (Expedition update)(DISCONTINUED due to WH3 modding)(WILL BE RELEASED IN WH 3 )
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Tags: mod, Units
File Size
Posted
Updated
782.696 MB
3 Dec, 2021 @ 6:00am
1 Feb, 2022 @ 12:10pm
16 Change Notes ( view )

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Sons of Stromfels (Expedition update)(DISCONTINUED due to WH3 modding)(WILL BE RELEASED IN WH 3 )

Description
Please suscribe tomy youtube channel - more suscribers = more awesome content.

https://www.patreon.com/user?u=7643853 - MY patreon

Grimhammer version - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2676485191
-----------------------------

Expedition update require new Campaighn to start (For using new units)

What this update brings

Alot of balance changes - like nerf of some abilities and melee weapons

New lord type - Wave Sage (Death, Deep and Shadow)

10 new units - new type expedition units. 8 of them can be recruited in ROR pool but more than 2 (Limit can be exeeded if your Faction leader or Sharkmen Admiral will research new abilities.
(Basically i wanted to implant new ui button and completle new mechanic- but i dont have so much of free time)

2 expeditions to choose from (Maybe more in next update - Norsca and Nippon (Be worn for 1 leader you can choose only one)
-----------------------------

I present to you a new race Sons of Stromfels (For now, it will bear the original name(Vampire coast muteneers) - until I find a way to change it)

The leader of the faction is Kaos Robinson - The greatest leader of their race. Carries a huge hammer in his hand - Tidebraker.

The peculiarity of this lord is that with the help of his abilities he can use up to 3 spells at the same time at a time.
Since he and other representatives of this race are of the same kind. The new branch of this lord strengthens both lords and troops.

To gain access to new units of sharks, you need to research new technologies. (Indicated in screenshots)

Some troops are available without research - some are available exclusively in ship buildings.
A new type of Lords - Sharkmen Admiral is available exclusively to this faction.

To gain victory, you need to destroy some factions on the company map. (Many thanks to Mixu for providing the hint)

This mod 100% works with the following mods -
OVN https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2299942334&searchtext=ovn

Mixu's mousillon
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1192780327&searchtext=Mixu


Mixu's: Vangheist's Revenge
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1951268466&searchtext=Mixu

Mixu's Legendary Lords 2
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1158791019&searchtext=Mixu


Mixu's Legendary Lords 1
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1194588998
Do not in any way use with this mod(its previousVersion) - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2384235335&searchtext=Sharkmen


Unit list

Fishmen
Fishmen (Poison)
Beast of the deap
Changed One
Changed One (Ranged)
Knifehead
Knifehead (Armored)
Titanicus
Sea crusher
Frost crushers
Lowborn
Lowborns (Grate ax)
Axemen (Firstborns)
Axemen (Flesheaters)
Lowborns (Berserkers)
Berserkers (Flesheaters)
Firstborns
Fleseaters
Hammerheads
Hammerheads (Vomiters)
Lowborn juggernaut
Big ones
Lowborn Canonears
Firstborns (Hand cannon)
Fleseaters (Hand cannon)
Lowborns (Shielded)
Firstborns (Shields)
Fleseaters (Shields)
Duncleosteus
Myrmidon
Duncleosteus (Cannon Carrier)
Duncleosteus Archer
Kaos robinson
Flesheater Body Carrier
Sea serpent
Beast of the deap
Sea crusher
Deap dwellers
Elon guard


What was not implemented - The original famous squads of vampire coast are available from the very beginning - (Not a bug, but a feature)

Some units are not balanced - I will release a patch based on your feedback in the 1st week (Relevant topic in the group)

Some descriptions are missing - sorry, developing a mod in modern realities is not easy.


Many thanks to the following people - CRISORD, X-T, Elon - for their help in testing and troubleshooting.

Phaser and Ole - for wonderful software, without which development would not be possible.

ChaosRobie - He's like the godfather in terms of modding.

DeadFingers - for help with scripts.

Xenon - for help in creating

Creative Assembly for the best strategy game of all time.

Games Workshop - For creating the world of Warhammer.

As well as all the modding community of the game.

I apologize if I forgot someone, write to the LAN discord.

Popular Discussions View All (3)
34
7 Jul, 2022 @ 5:30am
Bugs
dilaguna
8
31 Dec, 2021 @ 5:56am
Ballance Suggestions
dilaguna
6
2 Jan, 2022 @ 2:42am
Update 2 Ideas (Heroes of the deep)
dilaguna
193 Comments
SteeLJaegeR 19 May @ 4:23am 
looking so good. I wish will be relase wh3 ...
Darla 21 Mar @ 2:07am 
Still waiting your new tww3 version of this so fun mod you made. Thanks for your efforts modding.
brandonmckoy91 20 Mar @ 4:24pm 
thank you to you and your team this mod is awesome
dilaguna  [author] 19 Mar @ 11:37pm 
I am even preparing 3rd version )))
brandonmckoy91 19 Mar @ 1:58pm 
will you put this mod for warhammer total war 3
You Look Lonely 6 Mar @ 7:53pm 
DISCONTINUED?! BRO, DON'T LEAVE US LOW SPECS GAMERS😭
Sun Bro 6 Sep, 2024 @ 1:01pm 
hey love the look of the mod, but cant use any of the units since it seems the other factions cant access the tech tree to use most of the units
scorpion knight 29 Dec, 2023 @ 3:00pm 
When can we expect the mod to be re-released for Warhammer 3
Etmoides 12 Oct, 2022 @ 7:54pm 
So, can we still use this in Warhammer II?
Gromcito93 29 Sep, 2022 @ 10:20am 
Please let me know, the bug with the Vampire lore of magic is fix, before I tried to use this mod but had that that issue, I guess is fix now?