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Some creatures and effects might reduce your MAX Hit Points instead. Can you add a small square below the MAX HP box so we can add the reductions there so we don't lost track of what the MAX HP was before being dropped?
For Example, if you're a Wizard, you would put 'Intelligence' for the Spellcasting ability, then based on your levels and how high your ability is, fill out the numbers for proficiency bonus, cantrips known, spells, etc (you can reference the class table for this info).
You would only need one Spellcasting Sheet per spellcasting ability, like if you multi class and cast spells using Intelligence and Wisdom or Charisma.
Instead of needing a list for spells, you just grab the spell cards and place them in your play area. You can lay them out next to each other, put them into your hand, or stack them and search through them.
As for where you put the damage, you put that in the attack section of the character sheet.
we're used to seeing a list of cantrips and a list of spells in the tradicional sheets we see around, and doesnt seem like thats the way this sheet works. could you explain a little how to use it, if its not too much trouble?
are we meant to grab one spellcasting sheet for each spell and cantrip? and where would the damage and throws be listed?
And thanks for compiling this into one comment, I was going to go searching through the comment sections for these this weekend. I'll fix all of these when I push out the 2025 Monster Manual update.