Space Engineers

Space Engineers

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AQD - Emissive Colors
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Type: Mod
Mod category: Block, Skybox
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289.710 KB
7 Jan 2022 @ 10:52am
19 Feb 2022 @ 6:29am
4 Catatan Perubahan ( lihat )

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AQD - Emissive Colors

Dalam koleksi 2 dari enenra
AQD - A Quantum of Depth
Item 26
Shipbreakers: Hardcore Survival and Salvage
Item 49
Deskripsi


Current version: 1.0b
Please refer to the changelog for patch notes.


This mod changes the colors of the emissives on all blocks. Emissives are the glowy bits indicating a block's status. In vanilla these are extremely saturated. This mod desaturates them to achieve a less cartoon-y look and attempting to emulate the colors in use in the render on the thumbnail.

AQD - A Quantum of Depth is a project of mine, encompassing multiple small and larger mods aimed at improving the gameplay experience and eventually overhauling larger parts of the game:





Desaturated Emissive Colors
Emissive colors on all blocks have been altered to be less saturated.

[discord.gg]
[github.com]


  • Some mods set emissive colors manually. This generally results in the colors being set to the vanilla emissive values, and not the ones this mod introduces. There's unfortunately not much that can be done about that.



32 Komentar
enenra  [pembuat] 14 Feb @ 1:13am 
yes
happyaxo 13 Feb @ 7:19pm 
does this mod still work??
Đevøx 31 Mei 2023 @ 3:28am 
great description, I love it
BUSHWOOKIE 14 Apr 2023 @ 5:13pm 
last time it was updated and with the new up date. just wanted to make sheer before adding it to my server. and love your work
enenra  [pembuat] 14 Apr 2023 @ 11:40am 
Why would it be dead? It works perfectly fine.
BUSHWOOKIE 13 Apr 2023 @ 5:07pm 
is this mod dead
[SPITFYRE] PJS 12 Okt 2022 @ 2:02pm 
@Enenra thank you for the quick reply/explanation!
enenra  [pembuat] 12 Okt 2022 @ 1:26pm 
The CS file applies the changes of emissive colors to all blocks. Without it, the mod does not work.

My mod does not contain any changes to Environment.sbc so it would be compatible with a mod of yours that edits it. There's no need to include it within the mod. A much better way to handle it if you want my mod to always apply when yours is installed, is to set my mod as a dependency through Steam's "Required Items"-system.
[SPITFYRE] PJS 12 Okt 2022 @ 11:19am 
oops dont click the weird link in my comment idk how that happened
[SPITFYRE] PJS 12 Okt 2022 @ 11:18am 
@Enenra i would like to ask 2 things, first what does the .cs script do? and second can i use your Emissive color sbc for my Environment.sbc? aka i would like to ask your permission to use the sbc for my mod i might publish