Source Filmmaker

Source Filmmaker

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TV Nord Font
   
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Model
Tags: SFM
File Size
Posted
709.900 KB
7 Jan, 2022 @ 2:07pm
1 Change Note ( view )

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TV Nord Font

Description
Contains 3D letters in the TV Nord font, which is the font used in Halo: Reach (or at least very similar to it.) These are uppercase only for now, lowercase letters might come eventually, but this was tedious enough as it is just to do the uppercase ones.

Fair warning: the letters are extremely small. This is because I forgot to scale them up properly in Blender, but it's such a pain in the ass to compile all 26 letters again so I'm leaving them as is for now. You can easily fix this yourself by adding scale_transforms to the bip_static_prop bone (NOT the root_transform). Maybe one day I'll fix it, but for now it's a non-issue.

Includes:
polar/letters/uppercase/a.mdl
polar/letters/uppercase/b.mdl
polar/letters/uppercase/c.mdl
polar/letters/uppercase/d.mdl
polar/letters/uppercase/e.mdl
polar/letters/uppercase/f.mdl
polar/letters/uppercase/g.md
polar/letters/uppercase/h.mdl
polar/letters/uppercase/i.mdl
polar/letters/uppercase/j.mdl
polar/letters/uppercase/k.mdl
polar/letters/uppercase/l.mdl
polar/letters/uppercase/m.mdl
polar/letters/uppercase/n.mdl
polar/letters/uppercase/o.mdl
polar/letters/uppercase/p.mdl
polar/letters/uppercase/q.mdl
polar/letters/uppercase/r.mdl
polar/letters/uppercase/s.mdl
polar/letters/uppercase/t.mdl
polar/letters/uppercase/u.mdl
polar/letters/uppercase/v.mdl
polar/letters/uppercase/w.mdl
polar/letters/uppercase/x.mdl
polar/letters/uppercase/y.mdl
polar/letters/uppercase/z.mdl

Textures are stored in materials/models/polar/letters/ if you, for some reason, need access to the plain white texture they all use.
8 Comments
MK19 16 Oct, 2022 @ 1:57pm 
guys if ya'll want to colour these, just try using this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2264256893

Make it cool for yourself and easy for the author
tima_v 8 Sep, 2022 @ 3:57am 
Ok, thanks
poalr  [author] 7 Sep, 2022 @ 6:26am 
You can probably mess around with the element viewer thing and add a $color float/string/whatever it was (I haven't used SFM in a very long time).

Alternatively you can make an image that's just whatever color you want it to be and add a $basetexture string in the element viewer and direct it to wherever you stored the image.

I hope I explained that correctly, as I said I haven't used SFM in a long time so I've forgotten how things work.
tima_v 7 Sep, 2022 @ 6:08am 
are those letters colorable? i can't seem to find such feature
Kruger Babadook 10 Jan, 2022 @ 7:42pm 
ok
poalr  [author] 10 Jan, 2022 @ 7:41pm 
I can't see why it wouldn't be, but then again this is my first upload so I can't say for certain. If you run into problems with it, please let me know!
MacHirokiSFM 7 Jan, 2022 @ 8:04pm 
this is better