Stellaris

Stellaris

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Elven Uniforms for Human
   
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File Size
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8.209 MB
23 Feb, 2022 @ 4:15pm
5 Nov, 2024 @ 10:23pm
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Elven Uniforms for Human

In 1 collection by M.M.
Elven Uniforms
9 items
Description
Grafical mod for the new humans

Ironman and Achievment compatible

savegame compatible (can be switched on and off whenever needed)

Overview:

- changing the portraits of the new human back to the old
- give them elven Uniforms
- following the coloursystem shown in the pictures


If you want to use this mod for the legacy humans follow this link:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2810168752


Hello there,

this mod is originally mad to be used along with my other mod that gives Spaceelves proper uniforms.
It can surely be used alone but i recommend using both and a syncretic start and uplift the humans later with bio ascension.

Link to the other mod at the bottom.

Here a quote from the main mod:


"...the Spaceelves formed a Galactic Agency to prevent all living beeings from any crisis.

Until the day comes, where no fighting will be needed, where no live is in danger and where no emperor rules the Galaxy that is not elven, they have to reorganise in a strict system in which everyone has his task to fullfill.


This is a grafical mod for the Spaceelven Race (Humanoid_5) which gives them a more uniform look and dedicates the colour of the uniform to a specific job.

E.g. the researcher jobline wears blue in different editions, reflecting the rank of a job. The military is green in different shapes , merchants where a thrifty yellow and Bureaucrats and Managers share a proud orange...

This mod is fully Achievment and Ironman compatible.

Known Issue:
Your first leader will always keep his original uniform, so you should select the outfit 31 for them.
All other pops work as they should and change clothes if they become ruler, or e.g. scients after their carreer in politics is over again



Thanks for reading and enjoy your next flight to the stars."



Link to the elven mod:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2762388607&searchtext=elves

If you like Star Trek here is also an alternative for Klingo... or best use all of them together:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2764782253



Just bringing back the old human portraits:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2807670705&searchtext=bring+back


PLAY THE ULTIMATE HYBRID SPECIES WITH THE "FEDERATED SPECIES PACK"

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2811809846&searchtext=



If you encounter any job that seems to have not the correct outfit (grey is default for growing pops , jobless pops but also missing assets) please let me know.
9 Comments
REDbeard 18 Dec, 2024 @ 5:03am 
I know I'm really late to this mod, but I would recommend dulling down the colours you use on some of these uniforms. The bright blue and green I got for default scientists and commanders are really hard on my eyes.

Really cool idea for a mod. I'm planning to use this to create a Viltrum Empire copypasta without resembling the regular humans.
M.M.  [author] 17 Sep, 2022 @ 11:06am 
Update for Hiveminds and Overlord Jobs

+ Knights of the toxic god
M.M.  [author] 19 May, 2022 @ 3:07pm 
Hello all together. Paradox added the old human species back to the game.
This mod will still chnage the portrait of the new humans and add the uniforms to them, so that all of you can continue your savegames. I added an other mod in the descibtion if you want this uniforms for the legacy humans. Now you can basically play with two human species, one with uniforms and one without.

All this updates driving me crazy.
Froozigiusz 15 May, 2022 @ 12:52pm 
It's good to know that the change of a human portrait to the new version is ongoing, it shows that you're invested in the mod-making :cozyspaceengineersc:
M.M.  [author] 13 May, 2022 @ 2:01pm 
Separate link for just bringing back the old portraits without the uniform added
M.M.  [author] 13 May, 2022 @ 1:43pm 
Now this mod adds the old human portraits and works again
M.M.  [author] 12 May, 2022 @ 3:17pm 
Honestly I was not prepared for the complete change of the human species. At the moment my mod ist not working with the ne type. Either you use a mod to bring back the old humans or you wait until I inform you, that I changed the pack.
M.M.  [author] 17 Mar, 2022 @ 3:35am 
Thanks for the hint, I just double checked and the way I programmed it does not require the DLC. I updated the description. Thanks a lot. Even if personally I love the Humanoid pack "just" for the perfectly fitting ship set.
singleton30 16 Mar, 2022 @ 3:31pm 
Does this mod really need the Humanoid DLC to work?