Space Engineers

Space Engineers

Not enough ratings
Small Grid Autocannons on Large Grids
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Block
Tags: NoScripts
File Size
Posted
10.747 MB
3 Mar, 2022 @ 6:36pm
1 Change Note ( view )

Subscribe to download
Small Grid Autocannons on Large Grids

Description
I like Autocannons. Do you like Autocannons? We can be friends!

This adds the Small Grid Autocannon Turret to be buildable on large grids. Range is increased to 800 meters, otherwise everything else is the same.

The conveyor port has been updated to connect to other large-grid conveyors, too.

Enjoy!
17 Comments
NightShift 15 Nov, 2024 @ 9:41am 
i like autocannons too... downloaded!! you know of any mod that increases the range of the small grid autocannon?
Vargorn 26 Nov, 2023 @ 3:34am 
I love Autocannons, so this mod is an essential part of all my worlds!

If I could have three wishes, those would be (in ascending difficulty):
1. Increase component cost to match the LG Gatling Turret. Currently it feels too cheap and squishy for a Large Grid weapon.
2. Slightly increase rate of fire to further distinguish it from the SG version, maybe from 150 -> 200? Much more than that would probably make it too powerful compared to the other weapons.
3. Scale up the model by 20-50%. This one might be difficult without changing the bounding box or incurring the wrath of Clang.
Brisket  [author] 27 May, 2023 @ 5:08pm 
Thanks Vanguardian. It would be nice! I love Autocannons, so I'm legit surprised these aren't in it.
vanguardian1 24 May, 2023 @ 1:19am 
I apologize, Either I was doing something wrong or SE was being buggy because the LG version is now using the new view. No idea why, but SE is SE. *shrugs*
Anyways, thanks for the mod. Hope they incorporate it into the game. o/
Brisket  [author] 23 May, 2023 @ 1:13pm 
What do you mean my interface?
vanguardian1 22 May, 2023 @ 6:19pm 
Functionally worked fine for me, but I think the interface may need updating, could be wrong though.
Brisket  [author] 5 Dec, 2022 @ 11:39am 
@Stitch That's...strange. It used to work fine, in fact, that's why I had to re-do part of the model. I'll look at it when I have a moment and see if I can figure out what is up.
Stitch 5 Dec, 2022 @ 9:22am 
The guns won't reload and I can't drag the autocannon magazines in manually through the inventory system either.
Brisket  [author] 9 Nov, 2022 @ 3:24pm 
Go ahead, @Rushlow!
Rushlow 7 Nov, 2022 @ 12:40pm 
Hello!
Great mod, wish it was vanilla.
Mind if I make a longer ranged version if this?