Medieval Engineers

Medieval Engineers

Not enough ratings
Modern Roads
2
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: block
Version: 0.7
File Size
Posted
Updated
58.311 MB
20 Mar, 2022 @ 12:26pm
19 Jan @ 12:07am
14 Change Notes ( view )

Subscribe to download
Modern Roads

Description
A set of rails with road model. It provides a smooth surface for you to drive faster and smoother than you ever could on voxels. Featuring European and North American traffic code models with 1 and 2 lanes for all your intersection needs
8 Comments
kev 7 May, 2022 @ 12:21pm 
Also it would be nice to be able to place road blocks, like when building bridges
kev 1 May, 2022 @ 6:52pm 
alright
SicH  [author] 1 May, 2022 @ 4:33pm 
how to live with this issue:
1) tons of grading, not only in center, but in both left and right sector of road surface. Try to avoid building tunnels, it's a headache even in creative.
2) if certain area of voxel is ignored by tool, hit it directly. If you are filling and there is area that refuses to be graded, look at this area not from surface of road but from lower level (see at bottom surface of road). Then try to fill it, sometimes it does work.
3) wait for original railroad grader optimization/fix.
SicH  [author] 1 May, 2022 @ 4:33pm 
about grader issues:
1) grader itself may be a bit broken, especially during processing the extreme terrain (need to fill too much material under road etc.). Facing it during rail grading since I begun to build it.
2) grader has limited "dug/filled volume". It does grade fine 2.5 meters width railroad, but it doesn't grade 5.4 meters (1 lane) / 12.4 meters (2 lanes) properly. The issue of rail grading from (1) turns into big issue of road grading. I personally spend 1-2 hours per 10 km of road in creative.
3) I tried to create "road grader" with increased volume and there was a 3 seconds long freeze after every usage. Current "creative grader dug/filled volume" is limit.
4) the minute original railroad grader optimized significant enough to don't cause too long freeze, I'm adding the tool with increased volume. Same for voxel processing fix, some areas are ignored by tool for now.
kev 1 May, 2022 @ 4:13pm 
The initial Grading is very choppy, also the gravel goes out too far
Vincent__2k3 [FR] 2 Apr, 2022 @ 10:19am 
Very true. Very good work.
Tumble Trash᠌ ⁧⁧ Official 29 Mar, 2022 @ 12:05pm 
enjoy these points. :)
Tumble Trash᠌ ⁧⁧ Official 29 Mar, 2022 @ 12:05pm 
The modders are what make this game great, not the scammy devs.