Left 4 Dead 2

Left 4 Dead 2

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Gravemind: Shared Materials
   
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Game Content: Miscellaneous, Textures
文件大小
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60.438 MB
2022 年 3 月 28 日 下午 4:42
2024 年 9 月 27 日 下午 10:00
24 项改动说明 ( 查看 )

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Gravemind: Shared Materials

在 Adorabirb! 的 2 个合集中
Gravemind - The Collection
119 件物品
L4D2 x ODST
121 件物品
描述
This mod contains shared textures and materials to free up memory space from mods that use similar textures and materials.

To my patrons at patreon and my supporters at Ko-fi.

Original Textures - Bungie Studios' Art Team
Texture Extraction - Adorabirb, Bra1niAc1, Viper, Tillice
Shaders - Adorabirb

If you want to play the mod online on Coop mode, I have a dedicated L4D2 coop server: steam://connect/160.202.167.27:27025
If you want to play the mod online on Survival mode, I have a dedicated L4D2 Survival server: steam://connect/160.202.167.30:27025

We also have a steam group for the Gravemind L4D2 mod project and to host "Fight the Pandemic" gamenights: https://steamhost.cn/steamcommunity_com/groups/projectgravemind
13 条留言
호진117 5 月 4 日 上午 9:55 
What happened to the SG552 version of the Assault Rifle?
Avgust 2024 年 3 月 8 日 上午 11:46 
Thanks from 2024
404_coffee.exe 2022 年 12 月 7 日 下午 4:37 
thanks for the materials
Adorabirb!  [作者] 2022 年 8 月 4 日 上午 11:40 
@Pure Misanthropic Hate contains shared textures and materials used by my current mods to avoid duplicating textures and materials to save some memory space. basically similar to how Halo games do it.
dante 2022 年 8 月 4 日 上午 10:30 
what exactly is this mod tho
Kamui 2022 年 4 月 21 日 上午 9:37 
thanks
Adorabirb!  [作者] 2022 年 3 月 31 日 下午 6:07 
@希望虫虫 when you take into account all the mods I released and the shared textures and assets many of them have, yes.
希望虫虫 2022 年 3 月 31 日 下午 6:03 
So this mod can make the game smooth and reduce the occupied memory?
Adorabirb!  [作者] 2022 年 3 月 30 日 下午 5:42 
@jonycero2 It's pretty much what the actual Halo games do as they have a shared.map file which contains similar items.
Adorabirb!  [作者] 2022 年 3 月 30 日 下午 5:41 
@jonycero2 the shared materials is mostly phongexponent textures models use and textures for attachments that are shared between models, as well as detail textures.

That's pretty much all that will be in these. those textures and shaders are used a lot by older mods so this is an easy way to just lower the overall memory size of all the mods combined by eliminating duplicate textures and making them shared.