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I could see that, haha!
Oh that's the ME-OS main theme! It's a game by a friend of mine and it's on that alt since it's his alt, haha.
Glad you like the character as well! I can address a few of the things if you want:
- This is general jank with two hittable objects that take knockback. It's a whacky interaction though!
- This one isn't a bug exactly, as those objects are grabbable, but I could give them more proper grab compatibility in an update so they behave better probably lol
- This one is 100% intentional however; I added so Dan could flip between his taunts with directions a while back and left the rapid flickering in because it's funny, haha!
- This last one due to jank with the Runabout, not exactly a bug and more just due to how the movement is coded. So it just keeps the reverse momentum if you get pushed back and don't hold a direction. You can do the same with Matty, and it would be true for Toad/Toadette as well if their karts didn't work a bit differently. I can definitely fix it for Dan if it's preferred, but yeah, haha!
Really glad to hear you like him! And yeah I'd like to think so too, haha!
In a 1v1, if one Dan drives his car into another Dan's unoccupied car, they will fly away
Against Morshu, the book from his down air and the doors from his dash attack can be grabbed and thrown but do not have a hitbox when that happens. Not sure if that's intended. Also, grabbing the car while Dan is riding doesn't prevent Dan from leaving the car
Holding diagonally in any direction while taunting while cause Dan to flicker between the two taunts
If you ram into a wall with the runabout and do not hold a direction, the car will slide backwards with dan still driving it without flipping visually. It still has acts normal otherwise, but the visuals could be improved
None of these are game breaking or hamper my enjoyment of the character, but they are technically issues. Thanks again for the excellent mod!