Total War: WARHAMMER III

Total War: WARHAMMER III

139 ratings
Better Kislev Buildings
2
2
   
Award
Favorite
Favorited
Unfavorite
campaign
Tags: mod
File Size
Posted
Updated
61.449 KB
11 Apr, 2022 @ 6:10am
25 Jun, 2024 @ 6:47pm
20 Change Notes ( view )

Subscribe to download
Better Kislev Buildings

In 1 collection by No.213
No.213's Kislev mods
9 items
Description
22/05/31
-ver.1.1

22/05/31
-ver.1.2

22/06/23
-ver.1.2.1

22/06/27
-ver.1.3
Screenshots are updated.

22/06/28
-ver.1.3.1
Forests
farm income 15/30/45 -> 10/20/30
Markets
income 120/180/240/300/360 -> 115/173/230/288/345

22/07/09
-ver.1.3.3
Screenshots not updated.

22/08/24
-ver.2.0
now compatible with IE campaign.

22/08/29
-ver.2.1
all resource building's income are deleted except fur building cuz now vanilla resource buildings have income except fur building.

22/10/22
-ver.2.2
tier 5 Frosthome
all spell cost cost-1 -> 10%

24/05/02
-ver.3.0
I prevented the bugs and crash. Not much changed.



This simple mod improves Kislev's buildings. It adds a various bonuses and enhance the Kislev's economic system.

AI is affected too, basically compatible with any mods and save files.

Please check the screenshots and the below for the details.



Standard Settlements


Farms
growth 10/20/30
-> 15/30/45
income 50/75/100
-> 75/100/125

Forests
enemy army movement range in the region -5/10/15% added
tier 3's corruption reduction -3 -> -4

Markets
construction cost -25%
factionwide settlement income +0/1/1/2/2% added
income 100/150/200/250/300
-> 110/165/220/275/330

Taverns
construction cost+20%
own army movement range in the region +5/10/15% added
income +15/30/45 added(considered as market income)
growth 20/40/60
-> 15/30/45

Religion
local province construction cost -1/2/3% added
province line of sight +5/10/15% added
tier 3's corruption reduction -3 -> -4


Protection(patrol)
province line of sight +15% added


Tzar Barracks
infantry recruit cost-3/6%, cavalry recruit cost 3% added

Ice Training Grounds
factionwide Frost Maidens recruit rank+1 added to tier 5
local army exp gain per turn +50/100 -> 100/200

Animal Den
factionwide monster unit's recruit cost -1/2/3% added
factionwide monster unit's melee defense +1 added to tier 5
furs resource production 8/12/24 -> 10/20/30

Construction Halls
factionwide artillery units upkeep -1/2% added
factionwide artillery unit's speed +2/4% added



Exclusive for Kislev, Erengrad, Praag


Ungol District
factionwide farms income +2/4/6/8/10% added
factionwide exp gain per turn +15/30/45/60/75 added
local province recruit duration -1 turn for all units added to tier 5

Guild District
factionwide settlement income +2/4/6/8/10% added

Trade District
income+25%
factionwide trade&markets income +1/2/3/4/5% -> 2/3/4/5/7%

Orthodoxy District
adjacent province corruption reduction -0/1/2/2 added
province line of sight +15/30/45/60% added
factionwide Patriarchs recruit rank+1 added to tier 4

26 Comments
Chris 25 Oct, 2024 @ 9:10pm 
I made an update for this mod, if there is any problem write it to me there, I'll start by saying that I'm not a modder but I'm trying to update the mod because I don't want to wait, there shouldn't be any problems because I've tested it but if so, write to me
Nastorozhenny_Apelsin 25 Oct, 2024 @ 7:08am 
update pls
Nastorozhenny_Apelsin 23 Oct, 2023 @ 2:32pm 
update pls
Wrath_of_Janos 9 Oct, 2023 @ 7:53am 
please update
suN-_-Ny 12 Sep, 2023 @ 12:21am 
update pls
☭greekmarine☭ 10 Sep, 2023 @ 12:48am 
Update is needed. The mod is crashing the game on startup
NotAnarchy 9 Sep, 2023 @ 6:44am 
Mod need update. At the moment it makes the game crashes on startup.
suN-_-Ny 8 Sep, 2023 @ 3:56am 
update is needed
Histomaniaque 31 Aug, 2023 @ 10:39am 
I would really appreciate an update or re-release :) Thanks for your work!